diff options
Diffstat (limited to 'DiscoBot/Characters/Character.cs')
-rw-r--r-- | DiscoBot/Characters/Character.cs | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/DiscoBot/Characters/Character.cs b/DiscoBot/Characters/Character.cs index 86e8b3a..c3674c4 100644 --- a/DiscoBot/Characters/Character.cs +++ b/DiscoBot/Characters/Character.cs @@ -60,6 +60,8 @@ public int Lebenspunkte { get; set; } + public int Astralpunkte { get; set; } + public Dictionary<string, int> Eigenschaften { get; set; } = new Dictionary<string, int>(); // char properties public List<Talent> Talente { get; set; } = new List<Talent>(); // list of talent objects (talents and spells) @@ -240,11 +242,34 @@ private void Post_process() { var LE_Wert = this.Eigenschaften.First(s => s.Key.Contains("Leben")).Value; + var AE_Wert = this.Eigenschaften.First(s => s.Key.Contains("Astralenergie")).Value; + + //var KL_Wert = this.Eigenschaften.First(s => s.Key.Contains("Klugheit")).Value; + var MU_Wert = this.Eigenschaften.First(s => s.Key.Contains("Mut")).Value; + var IN_Wert = this.Eigenschaften.First(s => s.Key.Contains("Intuition")).Value; + var CH_Wert = this.Eigenschaften.First(s => s.Key.Contains("Charisma")).Value; var KK_Wert = this.Eigenschaften.First(s => s.Key.Contains("Körper")).Value; var KO__Wert = this.Eigenschaften.First(s => s.Key.Contains("Konst")).Value; + this.Astralpunkte = 0; this.Lebenspunkte = LE_Wert + (int)(KO__Wert + (KK_Wert/2.0) + 0.5); - + + if(this.Vorteile.Exists(x => x.Name.ToLower().Contains("zauberer"))) + { + this.Astralpunkte = AE_Wert + (int)((MU_Wert + IN_Wert + CH_Wert)/2.0 + 0.5); + } + + // if (this.Vorteile.Exists(x => x.Name.Contains("Hohe Lebenskraft"))) + // { + // var temp = this.Vorteile.Find(x => x.Name.Contains("Hohe Lebenskraft")); + // this.Lebenspunkte += Convert.ToInt32(temp.Value) ; + // } + // if (this.Vorteile.Exists(x => x.Name.Contains("Niedrige Lebenskraft"))) + // { + // var temp = this.Vorteile.Find(x => x.Name.Contains("Niedrige Lebenskraft")); + // this.Lebenspunkte -= Convert.ToInt32(temp.Value); + // + // } } private void Load(string path) |