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path: root/DiscoBot/Characters/NPC.cs
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Diffstat (limited to 'DiscoBot/Characters/NPC.cs')
-rw-r--r--DiscoBot/Characters/NPC.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/DiscoBot/Characters/NPC.cs b/DiscoBot/Characters/NPC.cs
index f399a70..341f775 100644
--- a/DiscoBot/Characters/NPC.cs
+++ b/DiscoBot/Characters/NPC.cs
@@ -25,7 +25,7 @@
{
// foreach property, dice and tap
int temp = Dice.Roll();
- int eigenschaft = (int)Math.Round(Misc.Random(this.stDv, this.mean));
+ int eigenschaft = (int)Math.Round(RandomMisc.Random(this.stDv, this.mean));
if (eigenschaft < temp)
{
@@ -45,7 +45,7 @@
public string TestEigenschaft(string eigenschaft, int erschwernis = 0)
{
int temp = Dice.Roll();
- int prop = (int)Math.Round(Misc.Random(this.stDv, this.stDv));
+ int prop = (int)Math.Round(RandomMisc.Random(this.stDv, this.stDv));
if (temp + erschwernis < prop)
{