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-rw-r--r--DiscoBot/DSA_Game/Characters/Character.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/DiscoBot/DSA_Game/Characters/Character.cs b/DiscoBot/DSA_Game/Characters/Character.cs
index 1e44dc8..d92fc63 100644
--- a/DiscoBot/DSA_Game/Characters/Character.cs
+++ b/DiscoBot/DSA_Game/Characters/Character.cs
@@ -118,7 +118,7 @@
var attack = this.Kampftalente.OrderBy(x => sc.Compare(talent, x.Name)).First();
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong).Wait();
+ SoundEffects.Play(Sound.Wrong);
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}
@@ -142,7 +142,7 @@
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong).Wait();
+ SoundEffects.Play(Sound.Wrong);
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}
@@ -166,7 +166,7 @@
var attack = this.Talente.OrderBy(x => sc.Compare(talent, x.Name)).First();
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong).Wait();
+ SoundEffects.Play(Sound.Wrong);
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}