Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-31 | tart implementing game logic | Dennis Kobert | |
2019-05-20 | Add some test html features | natrixaeria | |
Found a new bug: Clients are being randomly kicked when others leave | |||
2019-05-20 | Remove users from server, if not reachable | natrixaeria | |
2019-05-20 | Broadcast all text packets around clients | natrixaeria | |
2019-05-19 | Add a client handling system | natrixaeria | |
2019-05-19 | Refactor code | natrixaeria | |
2019-05-19 | Validate tokens successfully | natrixaeria | |
2019-05-19 | Rename gameserver module to server | natrixaeria | |
2019-05-19 | Disable logging for tokio-core and reqwest | natrixaeria | |
2019-05-19 | Change logger to fern | natrixaeria | |
2019-05-19 | Validate tokens and then push client | natrixaeria | |
2019-05-19 | Push new clients to a Map | natrixaeria | |
2019-05-18 | Keep client connections open | natrixaeria | |
and start the server on localhost | |||
2019-05-18 | Add threading and possibility to connect to socket | natrixaeria | |
2019-05-17 | Add WebSocket server functionality | natrixaeria | |
and a WebSocket javascript test suite | |||
2019-05-15 | Add web client functionality | natrixaeria | |
additionally added -r feature to build.sh, which reverses build output. | |||
2019-05-11 | Create a fundamental project structure | natrixaeria | |
2019-05-07 | Add a logging feature with pretty_env_logger | natrixaeria | |
2019-05-07 | Add the game server | natrixaeria | |