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2019-05-20Add some test html featuresnatrixaeria
Found a new bug: Clients are being randomly kicked when others leave
2019-05-20Remove users from server, if not reachablenatrixaeria
2019-05-20Broadcast all text packets around clientsnatrixaeria
2019-05-19Add a client handling systemnatrixaeria
2019-05-19Refactor codenatrixaeria
2019-05-19Validate tokens successfullynatrixaeria
2019-05-19Rename gameserver module to servernatrixaeria
2019-05-19Disable logging for tokio-core and reqwestnatrixaeria
2019-05-19Remove build scriptnatrixaeria
Copilation works now as usual with ´cargo run´ / ´cargo build´
2019-05-19Change logger to fernnatrixaeria
2019-05-19Validate tokens and then push clientnatrixaeria
2019-05-19Push new clients to a Mapnatrixaeria
2019-05-18Keep client connections opennatrixaeria
and start the server on localhost
2019-05-18Add threading and possibility to connect to socketnatrixaeria
2019-05-17Add WebSocket server functionalitynatrixaeria
and a WebSocket javascript test suite
2019-05-15Add web client functionalitynatrixaeria
additionally added -r feature to build.sh, which reverses build output.
2019-05-11Create a fundamental project structurenatrixaeria
2019-05-07Add a logging feature with pretty_env_loggernatrixaeria
2019-05-07Add the game servernatrixaeria