From a6d2d62fae44b6d8c96e51055f7222bc679efc48 Mon Sep 17 00:00:00 2001 From: natrixaeria Date: Wed, 29 May 2019 21:00:49 +0200 Subject: Reforge code snippets --- WebInterface/wasm/asm-paint/index.html | 3 + WebInterface/wasm/asm-paint/src/lib.rs | 119 ------------------------------ WebInterface/wasm/asm-paint/src/shader.rs | 6 +- 3 files changed, 7 insertions(+), 121 deletions(-) diff --git a/WebInterface/wasm/asm-paint/index.html b/WebInterface/wasm/asm-paint/index.html index 5a221e3..c4f3734 100644 --- a/WebInterface/wasm/asm-paint/index.html +++ b/WebInterface/wasm/asm-paint/index.html @@ -13,6 +13,9 @@ width: 100%; height: 100%; } + img { + background: violet; + } diff --git a/WebInterface/wasm/asm-paint/src/lib.rs b/WebInterface/wasm/asm-paint/src/lib.rs index 945f2b1..6c773c5 100644 --- a/WebInterface/wasm/asm-paint/src/lib.rs +++ b/WebInterface/wasm/asm-paint/src/lib.rs @@ -18,122 +18,3 @@ pub fn entry() { let mut app = app::App::new().unwrap(); app.run(); } - -/* -use js_sys::WebAssembly; -use wasm_bindgen::prelude::*; -use wasm_bindgen::JsCast; -use web_sys::{WebGlProgram, WebGlRenderingContext, WebGlShader}; - -#[wasm_bindgen(start)] -pub fn start() -> Result<(), JsValue> { - let document = web_sys::window().unwrap().document().unwrap(); - let canvas = document.get_element_by_id("canvas").unwrap(); - let canvas: web_sys::HtmlCanvasElement = canvas.dyn_into::()?; - - let context = canvas - .get_context("webgl")? - .unwrap() - .dyn_into::()?; - - let vert_shader = compile_shader( - &context, - WebGlRenderingContext::VERTEX_SHADER, - r#" - attribute vec4 position; - void main() { - gl_Position = position; - } - "#, - )?; - let frag_shader = compile_shader( - &context, - WebGlRenderingContext::FRAGMENT_SHADER, - r#" - void main() { - gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); - } - "#, - )?; - let program = link_program(&context, &vert_shader, &frag_shader)?; - context.use_program(Some(&program)); - - let vertices: [f32; 9] = [-0.7, -0.7, 0.0, 0.7, -0.7, 0.0, 0.0, 0.7, 0.0]; - let memory_buffer = wasm_bindgen::memory() - .dyn_into::()? - .buffer(); - let vertices_location = vertices.as_ptr() as u32 / 4; - let vert_array = js_sys::Float32Array::new(&memory_buffer) - .subarray(vertices_location, vertices_location + vertices.len() as u32); - - let buffer = context.create_buffer().ok_or("failed to create buffer")?; - context.bind_buffer(WebGlRenderingContext::ARRAY_BUFFER, Some(&buffer)); - context.buffer_data_with_array_buffer_view( - WebGlRenderingContext::ARRAY_BUFFER, - &vert_array, - WebGlRenderingContext::STATIC_DRAW, - ); - context.vertex_attrib_pointer_with_i32(0, 3, WebGlRenderingContext::FLOAT, false, 0, 0); - context.enable_vertex_attrib_array(0); - - context.clear_color(0.0, 0.0, 0.0, 1.0); - context.clear(WebGlRenderingContext::COLOR_BUFFER_BIT); - - context.draw_arrays( - WebGlRenderingContext::TRIANGLES, - 0, - (vertices.len() / 3) as i32, - ); - Ok(()) -} - -pub fn compile_shader( - context: &WebGlRenderingContext, - shader_type: u32, - source: &str, -) -> Result { - let shader = context - .create_shader(shader_type) - .ok_or_else(|| String::from("Unable to create shader object"))?; - context.shader_source(&shader, source); - context.compile_shader(&shader); - - if context - .get_shader_parameter(&shader, WebGlRenderingContext::COMPILE_STATUS) - .as_bool() - .unwrap_or(false) - { - Ok(shader) - } else { - Err(context - .get_shader_info_log(&shader) - .unwrap_or_else(|| String::from("Unknown error creating shader"))) - } -} - -pub fn link_program( - context: &WebGlRenderingContext, - vert_shader: &WebGlShader, - frag_shader: &WebGlShader, -) -> Result { - let program = context - .create_program() - .ok_or_else(|| String::from("Unable to create shader object"))?; - - context.attach_shader(&program, vert_shader); - context.attach_shader(&program, frag_shader); - context.link_program(&program); - - if context - .get_program_parameter(&program, WebGlRenderingContext::LINK_STATUS) - .as_bool() - .unwrap_or(false) - { - Ok(program) - } else { - Err(context - .get_program_info_log(&program) - .unwrap_or_else(|| String::from("Unknown error creating program object"))) - } -} -*/ diff --git a/WebInterface/wasm/asm-paint/src/shader.rs b/WebInterface/wasm/asm-paint/src/shader.rs index 2823cd4..3352bcf 100644 --- a/WebInterface/wasm/asm-paint/src/shader.rs +++ b/WebInterface/wasm/asm-paint/src/shader.rs @@ -1,13 +1,15 @@ use web_sys::{WebGlProgram, WebGl2RenderingContext}; -const VERTEX_SHADER: &str = r#"#version 300 es +const VERTEX_SHADER: &str = +r#"#version 300 es in vec4 pos; void main() { gl_Position = pos; } "#; -const FRAGMENT_SHADER: &str = r#"#version 300 es +const FRAGMENT_SHADER: &str = +r#"#version 300 es precision mediump float; out vec4 color; -- cgit v1.2.3-54-g00ecf