From 19bf37de7642ae8cdefd8fc6b4fadac3ac96ea9b Mon Sep 17 00:00:00 2001 From: TrueDoctor Date: Wed, 26 Sep 2018 23:49:26 +0200 Subject: ported most code to WebApiProject everything except the user identification and file locations should be somewhat functional --- DSACore/DSA_Game/Save/Properties.cs | 65 +++++++++++++++++++++--------------- DSACore/DSA_Game/Save/SaveCommand.cs | 4 +-- DSACore/DSA_Game/Save/Session.cs | 4 +-- 3 files changed, 42 insertions(+), 31 deletions(-) (limited to 'DSACore/DSA_Game/Save') diff --git a/DSACore/DSA_Game/Save/Properties.cs b/DSACore/DSA_Game/Save/Properties.cs index a27c9d7..1c86ab9 100644 --- a/DSACore/DSA_Game/Save/Properties.cs +++ b/DSACore/DSA_Game/Save/Properties.cs @@ -1,10 +1,12 @@ using System; using System.Collections.Generic; +using System.IO; using System.Linq; using DSACore.Audio; using DSACore.Auxiliary; +using Newtonsoft.Json; -namespace DiscoBot.DSA_Game.Save +namespace DSACore.DSA_Game.Save { using System.Collections; using System.IO; @@ -21,38 +23,43 @@ namespace DiscoBot.DSA_Game.Save this.objects.Add("CommandInfos", new List());*/ } - public static List CommandInfos { get => objects["CommandInfo"] as List; set => objects["CommandInfo"] = value; } // use Properties.Commandinfos to access the abstract Object array + public static List CommandInfos + { + get => objects["CommandInfo"] as List; + set => objects["CommandInfo"] = value; + } // use Properties.Commandinfos to access the abstract Object array - public static List Sounds { get => objects["Sound"] as List; set => objects["Sound"] = value; } + public static List Sounds + { + get => objects["Sound"] as List; + set => objects["Sound"] = value; + } public static void Deserialize(string path = @"..\..\Properties") { - - var files = Directory.GetFiles(path, "*.json"); + var files = Directory.GetFiles(path, "*.json"); - foreach (string file in files) + foreach (string file in files) + { + try { - try - { - string name = file.Split('\\').Last().Split('.')[0].Replace('-', '.'); - string data = File.ReadAllText(file); - Type type = Type.GetType(name); - if (data.StartsWith("[")) - { - type = typeof(List<>).MakeGenericType(type); - } - - var o = JsonConvert.DeserializeObject(data, type); - objects.Add(name.Split('.').Last(), o); - } - catch (Exception e) + string name = file.Split('\\').Last().Split('.')[0].Replace('-', '.'); + string data = File.ReadAllText(file); + Type type = Type.GetType(name); + if (data.StartsWith("[")) { - // ignored - Console.WriteLine($"Laden von Save-File {file} fehlgeschlagen."+ e); + type = typeof(List<>).MakeGenericType(type); } + var o = JsonConvert.DeserializeObject(data, type); + objects.Add(name.Split('.').Last(), o); } - + catch (Exception e) + { + // ignored + Console.WriteLine($"Laden von Save-File {file} fehlgeschlagen." + e); + } + } } public static void Serialize(string path = @"..\..\Properties\") @@ -61,17 +68,21 @@ namespace DiscoBot.DSA_Game.Save { foreach (var o in objects) { - string assembly = o.Value is IList list ? ((IList)list)[0]?.GetType().FullName : o.Value.GetType().FullName; + string assembly = o.Value is IList list + ? ((IList) list)[0]?.GetType().FullName + : o.Value.GetType().FullName; var name = path + assembly.Replace('.', '-') + ".json"; - File.WriteAllText(name, JsonConvert.SerializeObject(o.Value, Formatting.Indented)); // Deserialize Data and create CommandInfo Struct + File.WriteAllText(name, + JsonConvert.SerializeObject(o.Value, + Formatting.Indented)); // Deserialize Data and create CommandInfo Struct } } catch (Exception e) { // ignored - Console.WriteLine($"Speichern von Save-File fehlgeschlagen."+ e); + Console.WriteLine($"Speichern von Save-File fehlgeschlagen." + e); } } } -} +} \ No newline at end of file diff --git a/DSACore/DSA_Game/Save/SaveCommand.cs b/DSACore/DSA_Game/Save/SaveCommand.cs index 9a2ae8e..198d707 100644 --- a/DSACore/DSA_Game/Save/SaveCommand.cs +++ b/DSACore/DSA_Game/Save/SaveCommand.cs @@ -2,7 +2,7 @@ using System.Linq; using System.Threading.Tasks; -namespace DiscoBot.DSA_Game.Save +namespace DSACore.DSA_Game.Save { using System.IO; @@ -17,7 +17,7 @@ namespace DiscoBot.DSA_Game.Save return; } - var path = DSA_Game.Save.Session.DirectoryPath + @"\" + name; + var path = Save.Session.DirectoryPath + @"\" + name; var files = Directory.GetFiles(path); var session = files.OrderByDescending(x => Convert.ToInt32(x.Split('-').Last().Split('.').First())).First(); diff --git a/DSACore/DSA_Game/Save/Session.cs b/DSACore/DSA_Game/Save/Session.cs index d0cba21..60e900f 100644 --- a/DSACore/DSA_Game/Save/Session.cs +++ b/DSACore/DSA_Game/Save/Session.cs @@ -1,10 +1,10 @@ using System; using System.Collections.Generic; -namespace DiscoBot.DSA_Game.Save +namespace DSACore.DSA_Game.Save { using System.IO; - using DiscoBot.DSA_Game.Characters; + using Characters; using Newtonsoft.Json; public class Session -- cgit v1.2.3-54-g00ecf