From f89f308c525e9deebc6d2cf6416e27dfe1a299dc Mon Sep 17 00:00:00 2001 From: Dennis Kobert Date: Sun, 19 May 2019 16:03:38 +0200 Subject: Cleanup DiscoBot Project --- DiscoBot/Commands/LebenUndAstral.cs | 198 ------------------------------------ 1 file changed, 198 deletions(-) delete mode 100644 DiscoBot/Commands/LebenUndAstral.cs (limited to 'DiscoBot/Commands/LebenUndAstral.cs') diff --git a/DiscoBot/Commands/LebenUndAstral.cs b/DiscoBot/Commands/LebenUndAstral.cs deleted file mode 100644 index 2406c70..0000000 --- a/DiscoBot/Commands/LebenUndAstral.cs +++ /dev/null @@ -1,198 +0,0 @@ -namespace DiscoBot.Commands -{ - using System; - using System.Linq; - using System.Threading.Tasks; - - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game; - using DiscoBot.DSA_Game.Characters; - - using Discord.Commands; - using DSALib.Characters; - - public class LE : ModuleBase - { - //[Command("LE"), Summary("Ändert aktuellen Lebenspunktestand")] - [Alias("le", "leben", "LP", "lp", "Le", "Lp")] - - public async Task LEAsync([Summary("LE Modifier")] string prop = "", string s = "") - { - //This is the string that will be printed - string res = ""; - - if (prop.ToLower().Equals("help") || prop.ToLower().Equals("man")) - { - await this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("LE") + "\n```"); - return; - } - - //In case the input is badly formated - prop = prop.Trim() + s.Trim(); - - - //Get the actual text - res += Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Session.Relation[this.Context.User.Username], x.Name)).First().get_LE_Text(prop); - - - await this.ReplyAsync("```xl\n" + res + "\n```"); - } - } - - public class AE : ModuleBase - { - //[Command("AE"), Summary("Ändert aktuellen Astralpunktestand")] - [Alias("ae", "astral", "ASP", "Asp", "asp", "Astral")] - - public async Task AEAsync([Summary("AE Modifier")] string prop = "", string s = "") - { - //This is the string that will be printed - string res = ""; - - if (prop.ToLower().Equals("help") || prop.ToLower().Equals("man")) - { - await this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("AE") + "\n```"); - return; - } - - //Incase the input is badly formated - prop = prop.Trim() + s.Trim(); - - - //Get the actual text - res += Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Session.Relation[this.Context.User.Username], x.Name)).First().get_AE_Text(prop); - - - - await this.ReplyAsync("```xl\n" + res + "\n```"); - } - } - - public static class StatExtension - { - public static string get_LE_Text(this ICharacter c, string prop) - { - string res = ""; - var comp = new SpellCorrect(); - var character = c; - - res += (character.Name + ":\n"); - - //If there is actual input we process it - if (prop.Length > 0) - { - res += "LE: "; - res += character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis + " -> "; - - // Apply a change to current value - if (prop.StartsWith("+") || prop.StartsWith("-")) - { - //Allow overflowing the max - if (prop.StartsWith("++")) - { - character.Lebenspunkte_Aktuell = character.Lebenspunkte_Aktuell + Convert.ToInt32(prop.Substring(1, prop.Length - 1)); - } - else - { - int temp = character.Lebenspunkte_Aktuell + Convert.ToInt32(prop) - character.Lebenspunkte_Basis; - //Stop from overflow overflow - if (temp > 0 && prop.StartsWith("+")) - { - character.Lebenspunkte_Aktuell = (character.Lebenspunkte_Basis > character.Lebenspunkte_Aktuell) ? character.Lebenspunkte_Basis : character.Lebenspunkte_Aktuell; - res += " Maximale Lebenspunkte sind erreicht "; - } - //Simply apply change - else - { - character.Lebenspunkte_Aktuell = character.Lebenspunkte_Aktuell + Convert.ToInt32(prop); - } - } - - res += character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis; - } - else - { - // Set to new value regardless of original - character.Lebenspunkte_Aktuell = Convert.ToInt32(prop); - - res += character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis; - } - } - //If no value is passed, the curent value is displayed - else - { - res += ("LE: " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis); - } - - return res; - } - public static string get_AE_Text(this ICharacter c, string prop) - { - string res = ""; - var comp = new SpellCorrect(); - var character = c; - - res += (character.Name + ":\n"); - - //If there is actual input we process it - if (prop.Length > 0) - { - - res += "AE: "; - res += character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis + " -> "; - - // Apply a change to current value - if (prop.StartsWith("+") || prop.StartsWith("-")) - { - //Allow overflowing the max - if (prop.StartsWith("++")) - { - character.Astralpunkte_Aktuell = character.Astralpunkte_Aktuell + Convert.ToInt32(prop.Substring(1, prop.Length - 1)); - } - else - { - int temp = character.Astralpunkte_Aktuell + Convert.ToInt32(prop) - character.Astralpunkte_Basis; - //Stop from overflow overflow - if (temp > 0 && prop.StartsWith("+")) - { - character.Astralpunkte_Aktuell = (character.Astralpunkte_Basis > character.Astralpunkte_Aktuell) ? character.Astralpunkte_Basis : character.Astralpunkte_Aktuell; - res += " Maximale Astralpunkte sind erreicht "; - } - //Simply apply change - else - { - character.Astralpunkte_Aktuell = character.Astralpunkte_Aktuell + Convert.ToInt32(prop); - } - } - - if (character.Astralpunkte_Aktuell < 0) - { - res += "Nicht genügend Astralpunkte! "; - character.Astralpunkte_Aktuell = 0; - } - - res += character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis; - - } - //Set to new value regardless of original - else - { - character.Astralpunkte_Aktuell = Convert.ToInt32(prop); - - res += character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis; - } - } - //If no value is passed, the curent value is displayed - else - { - res += ("AE: " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis); - } - - - return res; - } - } -} - - - -- cgit v1.2.3-70-g09d2