From f0d68ad8edb06ff68400644fd4c943f66705cc97 Mon Sep 17 00:00:00 2001 From: TrueDoctor Date: Mon, 9 Jul 2018 00:35:52 +0200 Subject: Reworked inheritance structure added Entity, Being, ICombatent --- DiscoBot/DSA_Game/Characters/Combatant.cs | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 DiscoBot/DSA_Game/Characters/Combatant.cs (limited to 'DiscoBot/DSA_Game/Characters/Combatant.cs') diff --git a/DiscoBot/DSA_Game/Characters/Combatant.cs b/DiscoBot/DSA_Game/Characters/Combatant.cs new file mode 100644 index 0000000..a99bff9 --- /dev/null +++ b/DiscoBot/DSA_Game/Characters/Combatant.cs @@ -0,0 +1,26 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace DiscoBot.DSA_Game.Characters +{ + public interface ICombatant + { + string Name { get; set; } + + int Lebenspunkte_Basis { get; set; } + int Lebenspunkte_Aktuell { get; set; } + + int Ausdauer_Basis { get; set; } + int Ausdauer_Aktuell { get; set; } + + int Astralpunkte_Basis { get; set; } + int Astralpunkte_Aktuell { get; set; } + + string Angriff(string talent, int erschwernis = 0); + + string Parade(string talent, int erschwernis = 0); + } +} -- cgit v1.2.3-54-g00ecf