From 4cdb0d88a065df2456b3e12389836eebc9b2fa4a Mon Sep 17 00:00:00 2001 From: Dennis Kobert Date: Fri, 31 May 2019 16:40:00 +0200 Subject: Fix issues in Collide --- game_server/src/collide.rs | 63 ++++++++++++++++++++++++++++++++++++---------- 1 file changed, 50 insertions(+), 13 deletions(-) (limited to 'game_server/src/collide.rs') diff --git a/game_server/src/collide.rs b/game_server/src/collide.rs index 4169787..4217e7f 100644 --- a/game_server/src/collide.rs +++ b/game_server/src/collide.rs @@ -1,36 +1,73 @@ +use crate::maths::{Vec2, Box, RBox}; + pub trait Collide { fn collides(&self, other: &Rhs) -> bool; } impl Collide for Vec2 { - fn collides(self, other: Self) { + fn collides(&self, other: &Self) -> bool { self == other } } impl Collide for Box { - fn collides(self, other: Vec2) { - self.pos < other < self.pos + self.size + fn collides(&self, other: &Vec2) -> bool { + self.pos < other && other < self.pos + self.size } } impl Collide for Box { - fn collides(self, other: Self) { - self.collides(other.pos) - || other.collides(self.pos) + fn collides(&self, other: &Self) -> bool { + self.collides(other.pos) + || self.collides(other.pos + Vec2{x: other.x, y: 0}) + || self.collides(other.pos + Vec2{x: 0, y: other.y}) + || self.collides(other.pos + other.size) + + || other.collides(self.pos) + || other.collides(self.pos + Vec2{x: self.x, y: 0}) + || other.collides(self.pos + Vec2{x: 0, y: self.y}) + || other.collides(self.pos + self.size) } } impl Collide for RBox { - fn collides(self, other: Vec2) { - - || other.pos < self.pos < other.pos + other.size + fn collides(&self, other: &Vec2) -> bool { + let dx = self.size.x; + let dy = self.size.y; + let len = f32::sqrt(dx*dx+dy*dy); + dx /= len; + dy /= len; + + let dax = other.x - self.p1.x; + let day = other.y - self.p1.y; + + let dot = dax * dx + day * dy; + let px = self.pos.x + dx * dot; + let py = self.pos.y + dy * dot; + + if !(self.pos < px && px < self.pos + self.size) { + return false; + } + + let ddx = other.x-px; + let ddy = other.y-py; + let manhattenDistance = ddx + ddy; + + manhattenDistance < self.w } } -impl Collide for Box { - fn collides(self, other: Self) { - self.pos < other.pos < self.pos + self.size - || other.pos < self.pos < other.pos + other.size +impl Collide for RBox { + fn collides(&self, other: &Box) -> bool { + self.collides(other.pos) + || self.collides(other.pos + Vec2{x: other.x, y: 0}) + || self.collides(other.pos + Vec2{x: 0, y: other.y}) + || self.collides(other.pos + other.size) + + || other.collides(self.pos) + || other.collides(self.pos + Vec2{x: self.x, y: 0}) + || other.collides(self.pos + Vec2{x: 0, y: self.y}) + || other.collides(self.pos + self.size) + } } -- cgit v1.2.3-70-g09d2