From 70f46161fe0c9819d463cf612d60d4c03faabe7e Mon Sep 17 00:00:00 2001 From: natrixaeria Date: Sat, 18 May 2019 05:27:06 +0200 Subject: Add threading and possibility to connect to socket --- game_server/src/main.rs | 17 ++--------------- 1 file changed, 2 insertions(+), 15 deletions(-) (limited to 'game_server/src/main.rs') diff --git a/game_server/src/main.rs b/game_server/src/main.rs index 2d261d8..d8a7b53 100644 --- a/game_server/src/main.rs +++ b/game_server/src/main.rs @@ -7,27 +7,14 @@ mod backend_connection; #[macro_use] extern crate log; use pretty_env_logger; -use lobby::Lobby; use backend_connection::BackendConnection; fn main() { pretty_env_logger::init(); - info!("create lobby"); - let mut lobby = Lobby::new(); - let addr = ("127.0.0.1", 5001); + let addr = ("0.0.0.0", 5001); info!("create game server on {:?}", addr); let gameserver = gameserver::GameServer::new(addr); + gameserver.run().unwrap(); - for group in lobby.iter() { - group.run() - } - - let mut backend = BackendConnection::new("https://kobert.dev"); - loop { - std::thread::sleep(std::time::Duration::from_millis(1000)); - - //backend.request("/api/lobby/tokens/1230").unwrap(); - //println!("{:?}", backend.get_response()); - } } -- cgit v1.2.3-54-g00ecf