From cdb4799231837e1e1a07f484b0b8a944819e6e78 Mon Sep 17 00:00:00 2001 From: Dennis Kobert Date: Fri, 31 May 2019 04:57:08 +0200 Subject: Get rid of WarningGet rid of Warninss --- game_server/src/server.rs | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'game_server/src/server.rs') diff --git a/game_server/src/server.rs b/game_server/src/server.rs index ea33e2a..0b76f15 100644 --- a/game_server/src/server.rs +++ b/game_server/src/server.rs @@ -8,7 +8,6 @@ use websocket::{OwnedMessage, use std::net::{SocketAddr, ToSocketAddrs, TcpStream}; use std::sync::{mpsc, mpsc::{Sender, Receiver}}; -use std::collections::HashMap; use super::lobby::Lobby; use super::backend_connection::BackendConnection; @@ -121,16 +120,19 @@ impl GameServer { } fn read_clients(&self) -> Receiver { - let (s, r): (Sender, Receiver) + let (sen, rec): (Sender, Receiver) = mpsc::channel(); let addr = self.addr; std::thread::spawn(move || { - let result = Self::handle_requests(addr, &s).or_else(|e| s.send(Err(e))); + match Self::handle_requests(addr, &sen) { + Err(e) => sen.send(Err(e)).unwrap(), + _ => (), + } }); - r + rec } - fn handle_requests(addr: SocketAddr, s: &Sender) -> Result<(), GameServerError> { + fn handle_requests(addr: SocketAddr, sen: &Sender) -> Result<(), GameServerError> { let server = match Server::::bind(addr) { Ok(v) => v, Err(e) => { @@ -140,7 +142,7 @@ impl GameServer { }; info!("webserver is being launched"); for req in server { - s.send(Ok(Self::handle_request(req)?)).unwrap(); + sen.send(Ok(Self::handle_request(req)?)).unwrap(); } info!("webserver is being shut down"); Ok(()) -- cgit v1.2.3-54-g00ecf