using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DSALib.Characters { using DiscoBot.DSA_Game.Characters; public class Critter : Being, ICombatant { private int rs, mr, ko, pa, gs, gw; public Critter(int gw, int gs, int rs, int mr, int ko, int pa) { this.gw = gw; this.gs = gs; this.rs = rs; this.mr = mr; this.ko = ko; this.pa = pa; } public string Angriff(string talent, int erschwernis = 0) { throw new NotImplementedException(); } public string Parade(string talent, int erschwernis = 0) { throw new NotImplementedException(); } } }