use web_sys::WebGl2RenderingContext as WebGl2; use wasm_bindgen::JsCast; use crate::webhogg_exception::WebhoggException; use crate::page::Page; pub struct Canvas { ctx: WebGl2, } impl Canvas { pub fn from_existing(id: &str, page: &Page) -> Result { let canvas_element = page.get_element(id) .ok_or(WebhoggException::DomError( "could not obtain canvas element (id=canvas)" .to_string()))?; let canvas_element = canvas_element .dyn_into::() .map_err(|_| WebhoggException::DomError( "id=canvas is not a canvas element".to_string()))?; debug!("successfully obtained canvas element"); let ctx = canvas_element.get_context("webgl2") .map_err(|_| WebhoggException::WebGlContextError( "obtained invalid webgl2 context js value".to_string()))? .ok_or(WebhoggException::WebGlContextError( "could not obtaine webgl2 context".to_string()))? .dyn_into::() .map_err(|_| WebhoggException::WebGlContextError( "obtained invalid webgl2 context js object".to_string()))?; debug!("successfully obtained webgl2 context"); Ok(Self { ctx, }) } pub fn gl<'a>(&'a self) -> &'a WebGl2 { &self.ctx } pub fn gl_mut<'a>(&'a mut self) -> &'a mut WebGl2 { &mut self.ctx } }