namespace DSALib.Auxiliary { public class SpellCorrect { public const double ErrorThreshold = 1 / 3.0; private const double Match = 3.0; private const double Gap = -1.5; private const double Mismatch = -2.0; public static double Compare(string s, string q) { s = s.ToLower(); q = q.ToLower(); int i, j; var matrix = new double[s.Length + 1, q.Length + 1]; var max = 0.0; matrix[0, 0] = 0.0; for (i = 1; i < s.Length; i++) matrix[i, 0] = i * Gap; for (i = 1; i < q.Length; i++) matrix[0, i] = 0.0; for (i = 1; i <= s.Length; i++) for (j = 1; j <= q.Length; j++) { var decay = j / (s.Length * 1000.0); var add = s[i - 1] == q[j - 1] ? Match - decay : Mismatch; var score = matrix[i - 1, j - 1] + add; if (score < matrix[i - 1, j] + Gap) score = matrix[i - 1, j] + Gap; if (score < matrix[i, j - 1] + Gap) score = matrix[i, j - 1] + Gap; if (i > 1 && j > 1) if (s[i - 1] == q[j - 2] && s[i - 2] == q[j - 1]) { add = 3 / 2.0 * Match - decay; if (score < matrix[i - 2, j - 2] + add) score = matrix[i - 2, j - 2] + add; } if (max < score && i == s.Length) max = score; matrix[i, j] = score; } return max; } public static bool IsMatch(string s1, string s2) { var score = Compare(s1, s2); return score > ErrorThreshold * s1.Length; } } }