using System; using System.IO; using System.Linq; namespace DSALib.DSA_Game.Save { public class SaveCommand { public void LoadSession(string name = "") { if (name.Equals("?") || name.Equals(string.Empty)) { Console.WriteLine("Gespeicherte Sessions:"); Console.WriteLine(ListSessions()); return; } var path = Session.DirectoryPath + @"\" + name; var files = Directory.GetFiles(path); var session = files.OrderByDescending(x => Convert.ToInt32(x.Split('-').Last().Split('.').First())).First(); Dsa.Session = Session.Load(session); Console.WriteLine($"{name} wurde geladen"); } public void SessionSave(string name = "") { //var sendFile = this.Context.Channel.SendWebFile("https://cdn.discordapp.com/attachments/377123019673567232/465615882048110603/giphy.gif"); if (name.Equals("?") || name.Equals(string.Empty)) { Console.WriteLine("Gespeicherte Sessions:"); Console.WriteLine(ListSessions()); return; } var path = Session.DirectoryPath + @"\" + name; if (Directory.Exists(path)) { var files = Directory.GetFiles(path); var current = files.Max(x => Convert.ToInt32(x.Split('-').Last().Split('.').First())); Dsa.Session.SessionName = name; Dsa.Session.Save(path + "\\" + name + $"-{++current}.json"); } else { Directory.CreateDirectory(path); Dsa.Session.SessionName = name; Dsa.Session.Save(path + "\\" + name + "-0.json"); } Console.WriteLine($"{name} wurde gespeichert"); //await sendFile; } private string[] ListSessions() { var dirs = Directory.GetDirectories(Session.DirectoryPath) .OrderByDescending(x => new DirectoryInfo(x).LastAccessTime.Ticks).ToArray(); for (var i = 0; i < dirs.Length; i++) dirs[i] += "; " + new DirectoryInfo(dirs[i]).LastAccessTime; return dirs; } } }