using System; namespace DiscoBot.Auxiliary { public static class Dice // roll it! { private static readonly Random Rnd = new Random(); public static int Roll(int d = 20) { return Rnd.Next(d) + 1; } public static int Roll(int count, int d) { if (d <= 0) return 0; var sum = 0; for (var i = 0; i < Math.Abs(count); i++) { var roll = Roll(d); sum += roll; } sum *= Math.Abs(count) / count; return sum; } } }