mod group; mod scribble_group; mod lobby; mod server; mod backend_connection; mod game_logger; #[macro_use] extern crate log; fn main() { game_logger::init_logger(); let addr = ("0.0.0.0", 5001); info!("create game server on {:?}", addr); let mut gameserver = server::GameServer::new(addr); gameserver.run().unwrap(); }