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author | Takashi Iwai <tiwai@suse.de> | 2019-08-27 16:37:50 +0200 |
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committer | Takashi Iwai <tiwai@suse.de> | 2019-08-27 16:37:50 +0200 |
commit | dd23e1d566d0f74aa3b68ab3237927bb15f0e644 (patch) | |
tree | 7b44b39ad4df39e50f0580a7b478dbdf99e78e50 /include/sound/hda_codec.h | |
parent | 4c098dab121a4164e9daa4d1ddbc59e93054e79e (diff) |
ALSA: hda - Allow runtime PM for controller if component notifier is used
Currently we disallow the runtime PM of the HD-audio controller if
it's bound with HDMI/DP on Nvidia / AMD unless it's for dGPU. This is
for keeping the link up to get the proper notification for ELD
hotplug.
As explained in the commit 37a3a98ef601 ("ALSA: hda - Enable runtime
PM only for discrete GPU"), this keep-power-up behavior is rather a
stop-gap solution until the ELD notification via audio component.
And now we finally got the audio component for these graphics drivers
via commit ade49db337a9 ("ALSA: hda/hdmi - Allow audio component for
AMD/ATI and Nvidia HDMI"), so it's time to change.
This patch makes HD-audio controller again runtime-suspendable when
the device gets bound with audio component in HDMI codec driver. For
making it easier to access from the codec driver, move the flag into
the common hda_bus object instead of hda_intel flag. Also rename it
to keep_power, to indicate the actual meaning.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include/sound/hda_codec.h')
-rw-r--r-- | include/sound/hda_codec.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/sound/hda_codec.h b/include/sound/hda_codec.h index 871993696c5f..9a0393cf024c 100644 --- a/include/sound/hda_codec.h +++ b/include/sound/hda_codec.h @@ -59,6 +59,7 @@ struct hda_bus { unsigned int in_reset:1; /* during reset operation */ unsigned int no_response_fallback:1; /* don't fallback at RIRB error */ unsigned int bus_probing :1; /* during probing process */ + unsigned int keep_power:1; /* keep power up for notification */ int primary_dig_out_type; /* primary digital out PCM type */ unsigned int mixer_assigned; /* codec addr for mixer name */ |