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authorRob Herring <robh@kernel.org>2018-12-05 13:50:46 -0600
committerTakashi Iwai <tiwai@suse.de>2018-12-06 10:54:54 +0100
commit157ab88ef64a2edccd722f120464109ceba9bac1 (patch)
tree7ae227477e0e95cfbac7a8afeba70a6f5d720a2b /sound/aoa/fabrics
parent192a7122954001af2504a9abecfc0ad28532a6ee (diff)
ALSA: aoa: Use of_node_name_eq for node name comparisons
Convert string compares of DT node names to use of_node_name_eq helper instead. This removes direct access to the node name pointer. A couple of open coded iterating thru the child node names are converted to use for_each_child_of_node() instead. Signed-off-by: Rob Herring <robh@kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/aoa/fabrics')
-rw-r--r--sound/aoa/fabrics/layout.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/aoa/fabrics/layout.c b/sound/aoa/fabrics/layout.c
index 3a23fd032611..8797d42e2b76 100644
--- a/sound/aoa/fabrics/layout.c
+++ b/sound/aoa/fabrics/layout.c
@@ -776,7 +776,7 @@ static int check_codec(struct aoa_codec *codec,
struct codec_connection *cc;
/* if the codec has a 'codec' node, we require a reference */
- if (codec->node && (strcmp(codec->node->name, "codec") == 0)) {
+ if (of_node_name_eq(codec->node, "codec")) {
snprintf(propname, sizeof(propname),
"platform-%s-codec-ref", codec->name);
ref = of_get_property(ldev->sound, propname, NULL);