diff options
-rw-r--r-- | include/sound/core.h | 42 | ||||
-rw-r--r-- | sound/core/control.c | 23 | ||||
-rw-r--r-- | sound/core/control_compat.c | 5 | ||||
-rw-r--r-- | sound/core/init.c | 50 |
4 files changed, 106 insertions, 14 deletions
diff --git a/include/sound/core.h b/include/sound/core.h index d69dfc6c4953..3acb754108b1 100644 --- a/include/sound/core.h +++ b/include/sound/core.h @@ -128,7 +128,9 @@ struct snd_card { #ifdef CONFIG_PM unsigned int power_state; /* power state */ + atomic_t power_ref; wait_queue_head_t power_sleep; + wait_queue_head_t power_ref_sleep; #endif #if IS_ENABLED(CONFIG_SND_MIXER_OSS) @@ -151,12 +153,52 @@ static inline void snd_power_change_state(struct snd_card *card, unsigned int st wake_up(&card->power_sleep); } +/** + * snd_power_ref - Take the reference count for power control + * @card: sound card object + * + * The power_ref reference of the card is used for managing to block + * the snd_power_sync_ref() operation. This function increments the reference. + * The counterpart snd_power_unref() has to be called appropriately later. + */ +static inline void snd_power_ref(struct snd_card *card) +{ + atomic_inc(&card->power_ref); +} + +/** + * snd_power_unref - Release the reference count for power control + * @card: sound card object + */ +static inline void snd_power_unref(struct snd_card *card) +{ + if (atomic_dec_and_test(&card->power_ref)) + wake_up(&card->power_ref_sleep); +} + +/** + * snd_power_sync_ref - wait until the card power_ref is freed + * @card: sound card object + * + * This function is used to synchronize with the pending power_ref being + * released. + */ +static inline void snd_power_sync_ref(struct snd_card *card) +{ + wait_event(card->power_ref_sleep, !atomic_read(&card->power_ref)); +} + /* init.c */ int snd_power_wait(struct snd_card *card, unsigned int power_state); +int snd_power_ref_and_wait(struct snd_card *card); #else /* ! CONFIG_PM */ static inline int snd_power_wait(struct snd_card *card, unsigned int state) { return 0; } +static inline void snd_power_ref(struct snd_card *card) {} +static inline void snd_power_unref(struct snd_card *card) {} +static inline int snd_power_ref_and_wait(struct snd_card *card) { return 0; } +static inline void snd_power_sync_ref(struct snd_card *card) {} #define snd_power_get_state(card) ({ (void)(card); SNDRV_CTL_POWER_D0; }) #define snd_power_change_state(card, state) do { (void)(card); } while (0) diff --git a/sound/core/control.c b/sound/core/control.c index 498e3701514a..638da34605ba 100644 --- a/sound/core/control.c +++ b/sound/core/control.c @@ -995,7 +995,10 @@ static int __snd_ctl_elem_info(struct snd_card *card, #ifdef CONFIG_SND_DEBUG info->access = 0; #endif - result = kctl->info(kctl, info); + result = snd_power_ref_and_wait(card); + if (!result) + result = kctl->info(kctl, info); + snd_power_unref(card); if (result >= 0) { snd_BUG_ON(info->access); index_offset = snd_ctl_get_ioff(kctl, &info->id); @@ -1088,7 +1091,10 @@ static int snd_ctl_elem_read(struct snd_card *card, if (!snd_ctl_skip_validation(&info)) fill_remaining_elem_value(control, &info, pattern); - ret = kctl->get(kctl, control); + ret = snd_power_ref_and_wait(card); + if (!ret) + ret = kctl->get(kctl, control); + snd_power_unref(card); if (ret < 0) return ret; if (!snd_ctl_skip_validation(&info) && @@ -1154,7 +1160,10 @@ static int snd_ctl_elem_write(struct snd_card *card, struct snd_ctl_file *file, } snd_ctl_build_ioff(&control->id, kctl, index_offset); - result = kctl->put(kctl, control); + result = snd_power_ref_and_wait(card); + if (!result) + result = kctl->put(kctl, control); + snd_power_unref(card); if (result < 0) { up_write(&card->controls_rwsem); return result; @@ -1669,7 +1678,7 @@ static int call_tlv_handler(struct snd_ctl_file *file, int op_flag, {SNDRV_CTL_TLV_OP_CMD, SNDRV_CTL_ELEM_ACCESS_TLV_COMMAND}, }; struct snd_kcontrol_volatile *vd = &kctl->vd[snd_ctl_get_ioff(kctl, id)]; - int i; + int i, ret; /* Check support of the request for this element. */ for (i = 0; i < ARRAY_SIZE(pairs); ++i) { @@ -1687,7 +1696,11 @@ static int call_tlv_handler(struct snd_ctl_file *file, int op_flag, vd->owner != NULL && vd->owner != file) return -EPERM; - return kctl->tlv.c(kctl, op_flag, size, buf); + ret = snd_power_ref_and_wait(file->card); + if (!ret) + ret = kctl->tlv.c(kctl, op_flag, size, buf); + snd_power_unref(file->card); + return ret; } static int read_tlv_buf(struct snd_kcontrol *kctl, struct snd_ctl_elem_id *id, diff --git a/sound/core/control_compat.c b/sound/core/control_compat.c index 1d708aab9c98..19133ee076c5 100644 --- a/sound/core/control_compat.c +++ b/sound/core/control_compat.c @@ -187,7 +187,10 @@ static int get_ctl_type(struct snd_card *card, struct snd_ctl_elem_id *id, return -ENOMEM; } info->id = *id; - err = kctl->info(kctl, info); + err = snd_power_ref_and_wait(card); + if (!err) + err = kctl->info(kctl, info); + snd_power_unref(card); up_read(&card->controls_rwsem); if (err >= 0) { err = info->type; diff --git a/sound/core/init.c b/sound/core/init.c index ef41f5b3a240..2c62e035bc62 100644 --- a/sound/core/init.c +++ b/sound/core/init.c @@ -220,6 +220,8 @@ int snd_card_new(struct device *parent, int idx, const char *xid, mutex_init(&card->memory_mutex); #ifdef CONFIG_PM init_waitqueue_head(&card->power_sleep); + init_waitqueue_head(&card->power_ref_sleep); + atomic_set(&card->power_ref, 0); #endif init_waitqueue_head(&card->remove_sleep); card->sync_irq = -1; @@ -442,6 +444,7 @@ int snd_card_disconnect(struct snd_card *card) #ifdef CONFIG_PM wake_up(&card->power_sleep); + snd_power_sync_ref(card); #endif return 0; } @@ -1002,21 +1005,28 @@ EXPORT_SYMBOL(snd_card_file_remove); #ifdef CONFIG_PM /** - * snd_power_wait - wait until the power-state is changed. - * @card: soundcard structure - * @power_state: expected power state + * snd_power_ref_and_wait - wait until the card gets powered up + * @card: soundcard structure * - * Waits until the power-state is changed. + * Take the power_ref reference count of the given card, and + * wait until the card gets powered up to SNDRV_CTL_POWER_D0 state. + * The refcount is down again while sleeping until power-up, hence this + * function can be used for syncing the floating control ops accesses, + * typically around calling control ops. * - * Return: Zero if successful, or a negative error code. + * The caller needs to pull down the refcount via snd_power_unref() later + * no matter whether the error is returned from this function or not. + * + * Return: Zero if successful, or a negative error code. */ -int snd_power_wait(struct snd_card *card, unsigned int power_state) +int snd_power_ref_and_wait(struct snd_card *card) { wait_queue_entry_t wait; int result = 0; + snd_power_ref(card); /* fastpath */ - if (snd_power_get_state(card) == power_state) + if (snd_power_get_state(card) == SNDRV_CTL_POWER_D0) return 0; init_waitqueue_entry(&wait, current); add_wait_queue(&card->power_sleep, &wait); @@ -1025,13 +1035,37 @@ int snd_power_wait(struct snd_card *card, unsigned int power_state) result = -ENODEV; break; } - if (snd_power_get_state(card) == power_state) + if (snd_power_get_state(card) == SNDRV_CTL_POWER_D0) break; + snd_power_unref(card); set_current_state(TASK_UNINTERRUPTIBLE); schedule_timeout(30 * HZ); + snd_power_ref(card); } remove_wait_queue(&card->power_sleep, &wait); return result; } +EXPORT_SYMBOL_GPL(snd_power_ref_and_wait); + +/** + * snd_power_wait - wait until the card gets powered up (old form) + * @card: soundcard structure + * @power_state: expected power state + * + * Wait until the card gets powered up to SNDRV_CTL_POWER_D0 state. + * @power_state must be SNDRV_CTL_POWER_D0. + * + * Return: Zero if successful, or a negative error code. + */ +int snd_power_wait(struct snd_card *card, unsigned int power_state) +{ + int ret; + + if (WARN_ON(power_state != SNDRV_CTL_POWER_D0)) + return 0; + ret = snd_power_ref_and_wait(card); + snd_power_unref(card); + return ret; +} EXPORT_SYMBOL(snd_power_wait); #endif /* CONFIG_PM */ |