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-rw-r--r--drivers/gpu/drm/i915/gvt/scheduler.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/drivers/gpu/drm/i915/gvt/scheduler.c b/drivers/gpu/drm/i915/gvt/scheduler.c
index 817d46f25f09..0f2f2c43c0e0 100644
--- a/drivers/gpu/drm/i915/gvt/scheduler.c
+++ b/drivers/gpu/drm/i915/gvt/scheduler.c
@@ -345,7 +345,7 @@ static int set_context_ppgtt_from_shadow(struct intel_vgpu_workload *workload,
int i = 0;
if (mm->type != INTEL_GVT_MM_PPGTT || !mm->ppgtt_mm.shadowed)
- return -1;
+ return -EINVAL;
if (mm->ppgtt_mm.root_entry_type == GTT_TYPE_PPGTT_ROOT_L4_ENTRY) {
px_dma(&ppgtt->pml4) = mm->ppgtt_mm.shadow_pdps[0];
@@ -409,12 +409,6 @@ int intel_gvt_scan_and_shadow_workload(struct intel_vgpu_workload *workload)
if (workload->shadow)
return 0;
- ret = set_context_ppgtt_from_shadow(workload, shadow_ctx);
- if (ret < 0) {
- gvt_vgpu_err("workload shadow ppgtt isn't ready\n");
- return ret;
- }
-
/* pin shadow context by gvt even the shadow context will be pinned
* when i915 alloc request. That is because gvt will update the guest
* context from shadow context when workload is completed, and at that
@@ -677,6 +671,8 @@ static int dispatch_workload(struct intel_vgpu_workload *workload)
{
struct intel_vgpu *vgpu = workload->vgpu;
struct drm_i915_private *dev_priv = vgpu->gvt->dev_priv;
+ struct intel_vgpu_submission *s = &vgpu->submission;
+ struct i915_gem_context *shadow_ctx = s->shadow_ctx;
struct i915_request *rq;
int ring_id = workload->ring_id;
int ret;
@@ -687,6 +683,12 @@ static int dispatch_workload(struct intel_vgpu_workload *workload)
mutex_lock(&vgpu->vgpu_lock);
mutex_lock(&dev_priv->drm.struct_mutex);
+ ret = set_context_ppgtt_from_shadow(workload, shadow_ctx);
+ if (ret < 0) {
+ gvt_vgpu_err("workload shadow ppgtt isn't ready\n");
+ goto err_req;
+ }
+
ret = intel_gvt_workload_req_alloc(workload);
if (ret)
goto err_req;