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-rw-r--r--drivers/gpu/drm/vc4/vc4_crtc.c73
1 files changed, 48 insertions, 25 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_crtc.c b/drivers/gpu/drm/vc4/vc4_crtc.c
index 0410db97b9d1..c00fb964c534 100644
--- a/drivers/gpu/drm/vc4/vc4_crtc.c
+++ b/drivers/gpu/drm/vc4/vc4_crtc.c
@@ -835,40 +835,21 @@ static void vc4_async_page_flip_seqno_complete(struct vc4_seqno_cb *cb)
vc4_bo_dec_usecnt(bo);
}
-/* Implements async (non-vblank-synced) page flips.
- *
- * The page flip ioctl needs to return immediately, so we grab the
- * modeset semaphore on the pipe, and queue the address update for
- * when V3D is done with the BO being flipped to.
- */
-static int vc4_async_page_flip(struct drm_crtc *crtc,
- struct drm_framebuffer *fb,
- struct drm_pending_vblank_event *event,
- uint32_t flags)
+static int
+vc4_async_page_flip_common(struct drm_crtc *crtc,
+ struct drm_framebuffer *fb,
+ struct drm_pending_vblank_event *event,
+ uint32_t flags)
{
struct drm_device *dev = crtc->dev;
struct drm_plane *plane = crtc->primary;
- int ret = 0;
struct vc4_async_flip_state *flip_state;
struct drm_gem_cma_object *cma_bo = drm_fb_cma_get_gem_obj(fb, 0);
struct vc4_bo *bo = to_vc4_bo(&cma_bo->base);
- /* Increment the BO usecnt here, so that we never end up with an
- * unbalanced number of vc4_bo_{dec,inc}_usecnt() calls when the
- * plane is later updated through the non-async path.
- * FIXME: we should move to generic async-page-flip when it's
- * available, so that we can get rid of this hand-made prepare_fb()
- * logic.
- */
- ret = vc4_bo_inc_usecnt(bo);
- if (ret)
- return ret;
-
flip_state = kzalloc(sizeof(*flip_state), GFP_KERNEL);
- if (!flip_state) {
- vc4_bo_dec_usecnt(bo);
+ if (!flip_state)
return -ENOMEM;
- }
drm_framebuffer_get(fb);
flip_state->fb = fb;
@@ -902,6 +883,48 @@ static int vc4_async_page_flip(struct drm_crtc *crtc,
return 0;
}
+/* Implements async (non-vblank-synced) page flips.
+ *
+ * The page flip ioctl needs to return immediately, so we grab the
+ * modeset semaphore on the pipe, and queue the address update for
+ * when V3D is done with the BO being flipped to.
+ */
+static int vc4_async_page_flip(struct drm_crtc *crtc,
+ struct drm_framebuffer *fb,
+ struct drm_pending_vblank_event *event,
+ uint32_t flags)
+{
+ struct drm_device *dev = crtc->dev;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
+ struct drm_gem_cma_object *cma_bo = drm_fb_cma_get_gem_obj(fb, 0);
+ struct vc4_bo *bo = to_vc4_bo(&cma_bo->base);
+ int ret;
+
+ if (WARN_ON_ONCE(vc4->is_vc5))
+ return -ENODEV;
+
+ /*
+ * Increment the BO usecnt here, so that we never end up with an
+ * unbalanced number of vc4_bo_{dec,inc}_usecnt() calls when the
+ * plane is later updated through the non-async path.
+ *
+ * FIXME: we should move to generic async-page-flip when
+ * it's available, so that we can get rid of this
+ * hand-made prepare_fb() logic.
+ */
+ ret = vc4_bo_inc_usecnt(bo);
+ if (ret)
+ return ret;
+
+ ret = vc4_async_page_flip_common(crtc, fb, event, flags);
+ if (ret) {
+ vc4_bo_dec_usecnt(bo);
+ return ret;
+ }
+
+ return 0;
+}
+
int vc4_page_flip(struct drm_crtc *crtc,
struct drm_framebuffer *fb,
struct drm_pending_vblank_event *event,