From 91963397c49aa2907aeafa52d929555dcbc9cd07 Mon Sep 17 00:00:00 2001 From: Friedrich Vock Date: Sat, 2 Dec 2023 01:17:40 +0100 Subject: drm/amdgpu: Enable tunneling on high-priority compute queues MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This improves latency if the GPU is already busy with other work. This is useful for VR compositors that submit highly latency-sensitive compositing work on high-priority compute queues while the GPU is busy rendering the next frame. Userspace merge request: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26462 v2: bump driver version (Alex) Reviewed-by: Marek Olšák Signed-off-by: Friedrich Vock Signed-off-by: Alex Deucher --- drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c') diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c index 6a80d3ec887e..45424ebf9681 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c @@ -642,6 +642,10 @@ static void amdgpu_ring_to_mqd_prop(struct amdgpu_ring *ring, struct amdgpu_mqd_prop *prop) { struct amdgpu_device *adev = ring->adev; + bool is_high_prio_compute = ring->funcs->type == AMDGPU_RING_TYPE_COMPUTE && + amdgpu_gfx_is_high_priority_compute_queue(adev, ring); + bool is_high_prio_gfx = ring->funcs->type == AMDGPU_RING_TYPE_GFX && + amdgpu_gfx_is_high_priority_graphics_queue(adev, ring); memset(prop, 0, sizeof(*prop)); @@ -659,10 +663,8 @@ static void amdgpu_ring_to_mqd_prop(struct amdgpu_ring *ring, */ prop->hqd_active = ring->funcs->type == AMDGPU_RING_TYPE_KIQ; - if ((ring->funcs->type == AMDGPU_RING_TYPE_COMPUTE && - amdgpu_gfx_is_high_priority_compute_queue(adev, ring)) || - (ring->funcs->type == AMDGPU_RING_TYPE_GFX && - amdgpu_gfx_is_high_priority_graphics_queue(adev, ring))) { + prop->allow_tunneling = is_high_prio_compute; + if (is_high_prio_compute || is_high_prio_gfx) { prop->hqd_pipe_priority = AMDGPU_GFX_PIPE_PRIO_HIGH; prop->hqd_queue_priority = AMDGPU_GFX_QUEUE_PRIORITY_MAXIMUM; } -- cgit v1.2.3-70-g09d2