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// SPDX-License-Identifier: GPL-2.0
/* Copyright (c) 2021 Facebook */
#include <test_progs.h>
#include "recursion.skel.h"
void test_recursion(void)
{
struct recursion *skel;
int key = 0;
int err;
skel = recursion__open_and_load();
if (!ASSERT_OK_PTR(skel, "skel_open_and_load"))
return;
err = recursion__attach(skel);
if (!ASSERT_OK(err, "skel_attach"))
goto out;
ASSERT_EQ(skel->bss->pass1, 0, "pass1 == 0");
bpf_map_lookup_elem(bpf_map__fd(skel->maps.hash1), &key, 0);
ASSERT_EQ(skel->bss->pass1, 1, "pass1 == 1");
bpf_map_lookup_elem(bpf_map__fd(skel->maps.hash1), &key, 0);
ASSERT_EQ(skel->bss->pass1, 2, "pass1 == 2");
ASSERT_EQ(skel->bss->pass2, 0, "pass2 == 0");
bpf_map_lookup_elem(bpf_map__fd(skel->maps.hash2), &key, 0);
ASSERT_EQ(skel->bss->pass2, 1, "pass2 == 1");
bpf_map_lookup_elem(bpf_map__fd(skel->maps.hash2), &key, 0);
ASSERT_EQ(skel->bss->pass2, 2, "pass2 == 2");
out:
recursion__destroy(skel);
}
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