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|
use super::gpu::*;
/// Solve for a given N and return the resulting wall
pub struct NormalSolver {
pub n: u32,
/// calculated height [might not be correct!]
pub h: u32,
/// width
pub w: u32,
pub chunk: u32,
pub mask: u64,
/// Use to store already used blocks as a bitmask
permutations: Vec<Vec<u32>>,
masks: Vec<u64>,
gpu_sender: std::sync::mpsc::Sender<super::gpu::Message>,
gpu_handle: Option<std::thread::JoinHandle<()>>,
}
impl NormalSolver {
pub fn new(n: u32) -> Self {
let h = n / 2 + 1;
let w = h * (n - 1);
let mut heap: Vec<_> = (1..=n).collect();
let heap = permutohedron::Heap::new(&mut heap);
let n_f = permutohedron::factorial(n as usize);
let chunk = n_f as u32 / n;
let mut permutations = Vec::with_capacity(n_f);
let mut masks: Vec<u64> = vec![0; n_f];
println!("Generating permutations");
for (j, data) in heap.enumerate() {
permutations.push(data.clone());
let mut sum = 0;
for stone in permutations[j].iter().take(n as usize - 1) {
//.take(n as usize - 1) {
sum += stone;
masks[j] |= 1 << sum;
}
}
let (sender, receiver) = std::sync::mpsc::channel();
let (gpu_sender, gpu_handle) =
super::gpu::OclManager::launch_sevice(&permutations, &masks, n, 0, sender);
Self {
n,
h,
w,
chunk,
mask: (1 << w) - 2,
permutations,
masks,
gpu_sender,
gpu_handle: Some(gpu_handle),
}
}
pub fn solve(&mut self) {
//for (n, i) in self.permutations.iter().enumerate() {
//let tmp: Vec<u32> = i.clone();
//println!("perm {}: {:?}", n, tmp);
//println!("perm {}: {:b}", n, self.masks[n]);
//}
println!("calculate results");
self.permute(
permutohedron::factorial(self.n as usize),
0,
0,
((0..(self.h - 1))
.map(|x| x * self.chunk)
.collect::<Vec<u32>>())
.as_ref(),
);
self.gpu_sender.send(super::gpu::Message::CpuDone).unwrap();
self.gpu_handle.take().unwrap().join().unwrap();
}
fn permute(&self, up: usize, index: usize, curr_mask: u64, numbers: &[u32]) {
if curr_mask.count_ones() < index as u32 * (self.n - 1) {
return;
}
let mut new_num = Vec::from(numbers);
let start = numbers[index as usize] / self.chunk;
if index as usize == numbers.len() - 1 {
//#[cfg(feature = "gpu")]
//{
let mut info = sys_info::mem_info().unwrap();
while info.avail < info.total / 8 {
std::thread::sleep_ms(50);
info = sys_info::mem_info().unwrap();
println!("mem wait {:?}", info);
}
let i = self.n - 2 - numbers[index] / self.chunk;
self.gpu_sender
.send(Message::CheckRequest(CheckRequest::new(
new_num, curr_mask, i,
)))
.unwrap();
return;
//}
}
for i in start..self.n - (self.h - 1 - index as u32) {
for n in 1..(numbers.len() - index) {
new_num[n + index] = (n as u32 + i) * self.chunk;
}
/*if index == 0 {
(0..self.chunk).into_par_iter().for_each(|j| {
let mut new_num = new_num.clone();
let tmp = i * self.chunk + j;
new_num[index] = tmp;
self.permute(
up,
index + 1,
curr_mask | self.masks[tmp as usize],
&new_num,
);
});
} else {*/
for j in 0..self.chunk {
new_num[index] = i * self.chunk + j;
if index == 0 {
println!("progress: {}%", j as f64 / self.chunk as f64);
}
self.permute(
up,
index + 1,
curr_mask | self.masks[new_num[index] as usize],
&new_num,
);
}
//}
}
}
}
|