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authornatrixaeria <janng@gmx.de>2019-05-18 05:52:08 +0200
committernatrixaeria <janng@gmx.de>2019-05-18 05:52:08 +0200
commitf3983341be939235c1a6cd522b3bb5cc318a6d1a (patch)
tree58465cb955128ee87314c568c752733689db16c8
parentd6b0f07eb5170812ed642c9adc1af310fefcea9a (diff)
Keep client connections open
and start the server on localhost
-rw-r--r--game_server/src/gameserver.rs1
-rw-r--r--game_server/src/main.rs2
2 files changed, 2 insertions, 1 deletions
diff --git a/game_server/src/gameserver.rs b/game_server/src/gameserver.rs
index 377654e..9334a27 100644
--- a/game_server/src/gameserver.rs
+++ b/game_server/src/gameserver.rs
@@ -83,6 +83,7 @@ impl GameServer {
fn add_client(&self, mut client: GameClient) {
std::thread::spawn(move || {
println!("Token: {:?}", client.require_token());
+ loop { std::thread::sleep(std::time::Duration::from_millis(100)); }
});
}
diff --git a/game_server/src/main.rs b/game_server/src/main.rs
index d8a7b53..e129283 100644
--- a/game_server/src/main.rs
+++ b/game_server/src/main.rs
@@ -12,7 +12,7 @@ use backend_connection::BackendConnection;
fn main() {
pretty_env_logger::init();
- let addr = ("0.0.0.0", 5001);
+ let addr = ("127.0.0.1", 5001);
info!("create game server on {:?}", addr);
let gameserver = gameserver::GameServer::new(addr);
gameserver.run().unwrap();