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authorDennis Kobert <d-kobert@web.de>2019-05-19 17:58:42 +0200
committerDennis Kobert <d-kobert@web.de>2019-05-19 17:58:42 +0200
commit2ab4051c6fe720dc47e99b0c305a0d779ee02d51 (patch)
tree9510ddbb174a54474934adf7991a5ba2aa39f818 /DSACore/Commands/NpcCommands.cs
parentc4d046858e0822b7c2c540ac2368b2c0e88e7a26 (diff)
Moved Gamelogic to DSALib
Diffstat (limited to 'DSACore/Commands/NpcCommands.cs')
-rw-r--r--DSACore/Commands/NpcCommands.cs35
1 files changed, 0 insertions, 35 deletions
diff --git a/DSACore/Commands/NpcCommands.cs b/DSACore/Commands/NpcCommands.cs
deleted file mode 100644
index 95243ca..0000000
--- a/DSACore/Commands/NpcCommands.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using DSACore.Characters;
-using DSACore.DSA_Game;
-using DSACore.DSA_Game.Characters;
-
-namespace DSACore.Commands
-{
- public class NpcCommands
- {
- public static string CreateNpc(ulong id, IEnumerable<string> props, int modifier)
- {
- if (int.TryParse(props.Last(), out var mean)) return Random(id, props.First(), mean, modifier);
-
- return Copy(id, props.First(), props.Last(), modifier);
- }
-
- private static string Random(ulong id, string npcName, int mean = 9, int stDv = 1)
- {
- throw new NotImplementedException();
- Dsa.Chars.Add(new Npc(npcName, mean, stDv));
- return $"{npcName} wurde zufällig generiert";
- }
-
- private static string Copy(ulong id, string npcName, string source, int stDv = 1)
- {
- if (Dsa.Chars.Exists(x => x.Name.Equals(npcName))) throw new Exception("Char gibt es schon");
- throw new NotImplementedException();
- var chr = Dsa.GetCharacter(id);
- Dsa.Chars.Add(new Character(chr as Character, npcName, stDv));
- return $"{npcName} wurde als variierte Kopie von {source} erstellt";
- }
- }
-} \ No newline at end of file