diff options
author | TrueDoctor <d-kobert@web.de> | 2018-09-26 23:49:26 +0200 |
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committer | TrueDoctor <d-kobert@web.de> | 2018-09-26 23:49:26 +0200 |
commit | 19bf37de7642ae8cdefd8fc6b4fadac3ac96ea9b (patch) | |
tree | 08e7a9b15d806777fa1b839e897a171823649ab1 /DSACore/DSA_Game/Characters | |
parent | b411aa2128c2724bec0ecedb8cb4e1ffa59f3b53 (diff) |
ported most code to WebApiProject
everything except the user identification and file locations should be somewhat functional
Diffstat (limited to 'DSACore/DSA_Game/Characters')
-rw-r--r-- | DSACore/DSA_Game/Characters/Character.cs | 2 | ||||
-rw-r--r-- | DSACore/DSA_Game/Characters/NPC.cs | 9 | ||||
-rw-r--r-- | DSACore/DSA_Game/Characters/SaveChar.cs | 11 |
3 files changed, 9 insertions, 13 deletions
diff --git a/DSACore/DSA_Game/Characters/Character.cs b/DSACore/DSA_Game/Characters/Character.cs index 1236b12..8fad2ef 100644 --- a/DSACore/DSA_Game/Characters/Character.cs +++ b/DSACore/DSA_Game/Characters/Character.cs @@ -2,7 +2,7 @@ using DSALib; using DSALib.Characters; -namespace DiscoBot.DSA_Game.Characters +namespace DSACore.DSA_Game.Characters { using System; using System.Collections.Generic; diff --git a/DSACore/DSA_Game/Characters/NPC.cs b/DSACore/DSA_Game/Characters/NPC.cs index ec8adfc..0a660ee 100644 --- a/DSACore/DSA_Game/Characters/NPC.cs +++ b/DSACore/DSA_Game/Characters/NPC.cs @@ -1,12 +1,13 @@ -using DSACore.Auxiliary; +using System; +using DSACore.Auxiliary; using DSALib.Characters; -namespace DiscoBot.Characters +namespace DSACore.Characters { using System; - using DiscoBot.Auxiliary; - using DiscoBot.DSA_Game.Characters; + using DSACore.Auxiliary; + using DSACore.DSA_Game.Characters; public class Npc : Being, ICharacter { diff --git a/DSACore/DSA_Game/Characters/SaveChar.cs b/DSACore/DSA_Game/Characters/SaveChar.cs index 50cb91c..87c2566 100644 --- a/DSACore/DSA_Game/Characters/SaveChar.cs +++ b/DSACore/DSA_Game/Characters/SaveChar.cs @@ -1,11 +1,6 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; -using DSALib.Characters; - -namespace DiscoBot.DSA_Game.Characters +using DSALib.Characters; + +namespace DSACore.DSA_Game.Characters { public class SaveChar |