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authorTrueDoctor <d-kobert@web.de>2018-09-26 23:49:26 +0200
committerTrueDoctor <d-kobert@web.de>2018-09-26 23:49:26 +0200
commit19bf37de7642ae8cdefd8fc6b4fadac3ac96ea9b (patch)
tree08e7a9b15d806777fa1b839e897a171823649ab1 /DSACore/DSA_Game/Characters
parentb411aa2128c2724bec0ecedb8cb4e1ffa59f3b53 (diff)
ported most code to WebApiProject
everything except the user identification and file locations should be somewhat functional
Diffstat (limited to 'DSACore/DSA_Game/Characters')
-rw-r--r--DSACore/DSA_Game/Characters/Character.cs2
-rw-r--r--DSACore/DSA_Game/Characters/NPC.cs9
-rw-r--r--DSACore/DSA_Game/Characters/SaveChar.cs11
3 files changed, 9 insertions, 13 deletions
diff --git a/DSACore/DSA_Game/Characters/Character.cs b/DSACore/DSA_Game/Characters/Character.cs
index 1236b12..8fad2ef 100644
--- a/DSACore/DSA_Game/Characters/Character.cs
+++ b/DSACore/DSA_Game/Characters/Character.cs
@@ -2,7 +2,7 @@
using DSALib;
using DSALib.Characters;
-namespace DiscoBot.DSA_Game.Characters
+namespace DSACore.DSA_Game.Characters
{
using System;
using System.Collections.Generic;
diff --git a/DSACore/DSA_Game/Characters/NPC.cs b/DSACore/DSA_Game/Characters/NPC.cs
index ec8adfc..0a660ee 100644
--- a/DSACore/DSA_Game/Characters/NPC.cs
+++ b/DSACore/DSA_Game/Characters/NPC.cs
@@ -1,12 +1,13 @@
-using DSACore.Auxiliary;
+using System;
+using DSACore.Auxiliary;
using DSALib.Characters;
-namespace DiscoBot.Characters
+namespace DSACore.Characters
{
using System;
- using DiscoBot.Auxiliary;
- using DiscoBot.DSA_Game.Characters;
+ using DSACore.Auxiliary;
+ using DSACore.DSA_Game.Characters;
public class Npc : Being, ICharacter
{
diff --git a/DSACore/DSA_Game/Characters/SaveChar.cs b/DSACore/DSA_Game/Characters/SaveChar.cs
index 50cb91c..87c2566 100644
--- a/DSACore/DSA_Game/Characters/SaveChar.cs
+++ b/DSACore/DSA_Game/Characters/SaveChar.cs
@@ -1,11 +1,6 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-using DSALib.Characters;
-
-namespace DiscoBot.DSA_Game.Characters
+using DSALib.Characters;
+
+namespace DSACore.DSA_Game.Characters
{
public class SaveChar