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authorTrueDoctor <d-kobert@web.de>2018-06-18 11:39:41 +0200
committerTrueDoctor <d-kobert@web.de>2018-06-18 11:39:41 +0200
commit68e49d3b0936101deba1251e95b9788716c0722a (patch)
tree431d8b26148505ad8b5584fd9e7c2db644bcba15 /DiscoBot/Commands/Gm.cs
parentba1f440d0762ab77cd3f08734043df7db5b4329e (diff)
reworked Properties, to split each fiel into a different File
Diffstat (limited to 'DiscoBot/Commands/Gm.cs')
-rw-r--r--DiscoBot/Commands/Gm.cs11
1 files changed, 4 insertions, 7 deletions
diff --git a/DiscoBot/Commands/Gm.cs b/DiscoBot/Commands/Gm.cs
index 7fe858c..1ff0286 100644
--- a/DiscoBot/Commands/Gm.cs
+++ b/DiscoBot/Commands/Gm.cs
@@ -20,7 +20,7 @@
if (givenName.Length == 0 || (givenName.Length == 1 && (givenName[0].ToLower().Equals("bin") || givenName[0].ToLower().Equals("am"))))
{
- res = " \nDu bist " + Dsa.Relation[this.Context.User.Username] + "!\n \n";
+ res = " \nDu bist " + Dsa.Session.Relation[this.Context.User.Username] + "!\n \n";
return this.ReplyAsync("```xl\n" + res + "\n```");
}
@@ -41,11 +41,8 @@
}
var character = Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(name, x.Name)).First(); // usage of compareEasy
-
-
-
- Dsa.Relation[this.Context.User.Username] = character.Name;
+ Dsa.Session.Relation[this.Context.User.Username] = character.Name;
res = " \nWillkommen " + character.Name + "!\n \n";
@@ -103,7 +100,7 @@
temp = erschwernis.ToString();
}
- res = Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Relation[this.Context.User.Username], x.Name)).First().get_LE_Text(waffe.Trim() + temp);
+ res = Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Session.Relation[this.Context.User.Username], x.Name)).First().get_LE_Text(waffe.Trim() + temp);
break;
case "ae":
@@ -117,7 +114,7 @@
temp = erschwernis.ToString();
}
- res = Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Relation[this.Context.User.Username], x.Name)).First().get_AE_Text(waffe.Trim() + temp);
+ res = Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(Dsa.Session.Relation[this.Context.User.Username], x.Name)).First().get_AE_Text(waffe.Trim() + temp);
break;
default: