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authorTrueDoctor <d-kobert@web.de>2018-06-06 17:10:58 +0200
committerTrueDoctor <d-kobert@web.de>2018-06-06 17:10:58 +0200
commit97450e451fe535bccec1651b9960dd0f446736f3 (patch)
treeea7f71994687c505505c5c7070f659b9be15d529 /DiscoBot/DSA_Game/Characters/Character.cs
parent7f55f6f289b5ab5b7fd4ac42b472b51a9a0e679e (diff)
fixed some async stuff
Diffstat (limited to 'DiscoBot/DSA_Game/Characters/Character.cs')
-rw-r--r--DiscoBot/DSA_Game/Characters/Character.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/DiscoBot/DSA_Game/Characters/Character.cs b/DiscoBot/DSA_Game/Characters/Character.cs
index 2f994f0..86e9831 100644
--- a/DiscoBot/DSA_Game/Characters/Character.cs
+++ b/DiscoBot/DSA_Game/Characters/Character.cs
@@ -111,7 +111,7 @@
var attack = this.Kampftalente.OrderBy(x => sc.Compare(talent, x.Name)).First();
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong).Wait();
+ SoundEffects.Play(Sound.Wrong);
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}
@@ -135,7 +135,7 @@
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong).Wait();
+ SoundEffects.Play(Sound.Wrong);
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}
@@ -159,7 +159,7 @@
var attack = this.Talente.OrderBy(x => sc.Compare(talent, x.Name)).First();
if (sc.Compare(talent, attack.Name) > SpellCorrect.ErrorThreshold)
{
- SoundEffects.Play(Sound.Wrong).Wait();
+ SoundEffects.Play(Sound.Wrong);
return $"{this.Name} kann nicht mit der Waffenart {talent} umgehen...";
}