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authorDennis Kobert <d-kobert@web.de>2019-06-12 21:47:51 +0200
committerDennis Kobert <d-kobert@web.de>2019-06-12 21:47:51 +0200
commit304437b834e8c87687f68333ae67a13ee1377a73 (patch)
tree51dd246568e8a159627d9cb92e99890adb5cbef8 /dsa/DSALib/Models/Database/Dsa/Weapon.cs
parent2fa4a0e50ebfc97059c8b84dbd17e79f9afc8a8d (diff)
Adjust Codestyle
Diffstat (limited to 'dsa/DSALib/Models/Database/Dsa/Weapon.cs')
-rw-r--r--dsa/DSALib/Models/Database/Dsa/Weapon.cs24
1 files changed, 8 insertions, 16 deletions
diff --git a/dsa/DSALib/Models/Database/Dsa/Weapon.cs b/dsa/DSALib/Models/Database/Dsa/Weapon.cs
index 308c6c5..7f9b36e 100644
--- a/dsa/DSALib/Models/Database/Dsa/Weapon.cs
+++ b/dsa/DSALib/Models/Database/Dsa/Weapon.cs
@@ -1,15 +1,11 @@
using System;
-namespace DSALib.Models.Database.Dsa
-{
- public class Weapon
- {
- public Weapon()
- {
+namespace DSALib.Models.Database.Dsa {
+ public class Weapon {
+ public Weapon() {
}
- public Weapon(string name, string damage, int weight, string weaponTalent, string price)
- {
+ public Weapon(string name, string damage, int weight, string weaponTalent, string price) {
Name = name ?? throw new ArgumentNullException(nameof(name));
Damage = damage ?? throw new ArgumentNullException(nameof(damage));
Weight = weight;
@@ -24,11 +20,9 @@ namespace DSALib.Models.Database.Dsa
public string Price { get; set; }
}
- public class MeleeWeapon : Weapon
- {
+ public class MeleeWeapon : Weapon {
public MeleeWeapon(string name, string damage, int weight, string weaponTalent, string price) : base(name,
- damage, weight, weaponTalent, price)
- {
+ damage, weight, weaponTalent, price) {
}
public string TpKK { get; set; }
@@ -36,11 +30,9 @@ namespace DSALib.Models.Database.Dsa
public string MW { get; set; }
}
- public class RangedWeapon : Weapon
- {
+ public class RangedWeapon : Weapon {
public RangedWeapon(string name, string damage, int weight, string weaponTalent, string price) : base(name,
- damage, weight, weaponTalent, price)
- {
+ damage, weight, weaponTalent, price) {
}
public int AtMod { get; set; }