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author | TrueDoctor <dennis@kobert.dev> | 2019-06-22 00:03:37 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-22 00:03:37 +0200 |
commit | 8b2040eb93e8e4355c8f357b775dedcffafff3dc (patch) | |
tree | 0b2c4724f0c75d09ee8b86f397bf6602a899e825 /webhogg/wasm/src/context/main.vs | |
parent | 9e9c1c822a64c0a65033b7eed07ea661a385cecc (diff) | |
parent | 5522731ec4de8741f923b339ca942f8aaff2a338 (diff) |
Merge pull request #39 from TrueDoctor/game_server_refactor
Game server refactor
Diffstat (limited to 'webhogg/wasm/src/context/main.vs')
-rw-r--r-- | webhogg/wasm/src/context/main.vs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/webhogg/wasm/src/context/main.vs b/webhogg/wasm/src/context/main.vs new file mode 100644 index 0000000..18df0a0 --- /dev/null +++ b/webhogg/wasm/src/context/main.vs @@ -0,0 +1,9 @@ +#version 300 es + +precision highp float; + +layout(location=0) in vec2 position; + +void main() { + gl_Position = vec4(position, 0.0, 0.0); +} |