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-rw-r--r--DSACore/Auxiliary/Dice.cs48
1 files changed, 0 insertions, 48 deletions
diff --git a/DSACore/Auxiliary/Dice.cs b/DSACore/Auxiliary/Dice.cs
deleted file mode 100644
index 2df8aa7..0000000
--- a/DSACore/Auxiliary/Dice.cs
+++ /dev/null
@@ -1,48 +0,0 @@
-using System;
-using System.Linq;
-
-namespace DSACore.Auxiliary
-{
- public static class Dice // roll it!
- {
- private static readonly System.Random Rnd = new System.Random();
-
- public static int Roll(int d = 20)
- {
- return Rnd.Next(d) + 1;
- }
-
- public static int Roll(string input)
- {
- var strings = input.ToLower().Split(new[] { 'w', 'd' }, 2, StringSplitOptions.RemoveEmptyEntries).ToList();
- int count = Convert.ToInt32(strings[0]);
- int d = Convert.ToInt32(strings[0]);
-
- if (strings.Count != 2)
- {
- throw new ArgumentException($"{input}: erfüllt nicht die Formatvogaben( Anzahl d Augenzahl)");
- }
-
- return Roll(count, d);
- }
-
- public static int Roll(int count, int d)
- {
- if (d <= 0)
- {
- return 0;
- }
-
- int sum = 0;
- for (int i = 0; i < Math.Abs(count); i++)
- {
- var roll = Dice.Roll(d);
- sum += roll;
- }
-
- sum *= Math.Abs(count) / count;
-
- return sum;
- }
- }
-}