diff options
Diffstat (limited to 'DiscoBot/Audio/AudioService.cs')
-rw-r--r-- | DiscoBot/Audio/AudioService.cs | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/DiscoBot/Audio/AudioService.cs b/DiscoBot/Audio/AudioService.cs deleted file mode 100644 index 6e01980..0000000 --- a/DiscoBot/Audio/AudioService.cs +++ /dev/null @@ -1,101 +0,0 @@ -namespace DiscoBot.Audio -{ - using System.Collections.Concurrent; - using System.Diagnostics; - using System.IO; - using System.Threading.Tasks; - - using DiscoBot.DSA_Game; - - using Discord; - using Discord.Audio; - - public class AudioService - { - private readonly ConcurrentDictionary<ulong, IAudioClient> connectedChannels = new ConcurrentDictionary<ulong, IAudioClient>(); - - public async Task JoinAudio(IGuild guild, IVoiceChannel target) - { - if (this.connectedChannels.TryGetValue(guild.Id, out var client)) - { - return; - } - - if (target.Guild.Id != guild.Id) - { - return; - } - - var audioClient = await target.ConnectAsync(); - - if (this.connectedChannels.TryAdd(guild.Id, audioClient)) - { - // If you add a method to log happenings from this service, - // you can uncomment these commented lines to make use of that. - //await Log(LogSeverity.Info, $"Connected to voice on {guild.Name}."); - } - } - - public async Task LeaveAudio(IGuild guild) - { - if (this.connectedChannels.TryRemove(guild.Id, out var client)) - { - await client.StopAsync(); - //await Log(LogSeverity.Info, $"Disconnected from voice on {guild.Name}."); - } - } - - public async Task SendAudioAsync(IGuild guild, IMessageChannel channel, string path) - { - // Your task: Get a full path to the file if the value of 'path' is only a filename. - if (!File.Exists(path) && false) - { - await channel.SendMessageAsync("File does not exist."); - return; - } - - if (this.connectedChannels.TryGetValue(guild.Id, out var client)) - { - //await Log(LogSeverity.Debug, $"Starting playback of {path} in {guild.Name}"); - using (var ffmpeg = this.CreateStream(path)) - using (var stream = client.CreatePCMStream(AudioApplication.Music)) - { - try { await ffmpeg.StandardOutput.BaseStream.CopyToAsync(stream); } - finally { await stream.FlushAsync(); } - } - } - } - - public async Task SendAudioAsync(string path, int Volume) - { - // Your task: Get a full path to the file if the value of 'path' is only a filename. - if (!File.Exists(path) && false) - { - //await channel.SendMessageAsync("File does not exist."); - return; - } - - if (this.connectedChannels.TryGetValue(Dsa.GeneralContext.Guild.Id, out var client)) - { - //await Log(LogSeverity.Debug, $"Starting playback of {path} in {guild.Name}"); - using (var ffmpeg = this.CreateStream(path)) - using (var stream = client.CreatePCMStream(AudioApplication.Voice)) - { - try { await ffmpeg.StandardOutput.BaseStream.CopyToAsync(stream); } - finally { await stream.FlushAsync(); } - } - } - } - - private Process CreateStream(string path) - { - return Process.Start(new ProcessStartInfo - { - FileName = "ffmpeg.exe", - Arguments = $"-hide_banner -loglevel panic -i \"{path}\" -ac 2 -f s16le -ar 48000 pipe:1", - UseShellExecute = false, - RedirectStandardOutput = true - }); - } - } -} |