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-rw-r--r--DiscoBot/Char.cs42
1 files changed, 33 insertions, 9 deletions
diff --git a/DiscoBot/Char.cs b/DiscoBot/Char.cs
index 28ed7b9..d64f434 100644
--- a/DiscoBot/Char.cs
+++ b/DiscoBot/Char.cs
@@ -10,7 +10,7 @@ namespace DiscoBot
public class Char
{
- string name;
+ public string name;
public Dictionary<string, int> eigenschaften = new Dictionary<string, int>();
public List<Talent> talente = new List<Talent>();
public List<Kampf> kampftalente = new List<Kampf>();
@@ -18,7 +18,7 @@ namespace DiscoBot
public Dictionary<string, string> Proptable = new Dictionary<string, string>();
- public Char(String path = "Felis.xml")
+ public Char(String path )
{
Load(path);
@@ -73,19 +73,43 @@ namespace DiscoBot
{
var output = new StringBuilder();
var ttalent = talente.Find(v => v.name.Equals(talent));
- var props =ttalent.Test();
+ var props = ttalent.Test();
int tap = ttalent.value;
for (int i = 0; i <= 2; i++)
{
int temp = dice.Rolld20();
int eigenschaft = eigenschaften[Proptable[props[i]]];
if (eigenschaft < temp)
- tap -= temp - eigenschaft ;
- output.Append(temp+" ");
+ tap -= temp - eigenschaft;
+ output.Append(temp + " ");
}
- output.Append("tap: "+ tap);
+ output.Append("tap: " + tap);
return output.ToString();
}
+ public string Angriff(string talent)
+ {
+ var attack = kampftalente.Find(x => x.name.Equals(talent));
+ int tap = attack.at/*+eigenschaften["at"]*/;
+ int temp = dice.Rolld20();
+ tap -= temp;
+ return temp + " " + tap;
+ }
+ public string Parade(string talent)
+ {
+ var attack = kampftalente.Find(x => x.name.Equals(talent));
+ int tap = attack.pa /*+ eigenschaften["pa"]*/;
+ int temp = dice.Rolld20();
+ tap -= temp;
+ return temp + " " + tap;
+ }
+ public string Fernkampf(string talent,int erschwernis=0)
+ {
+ var attack = talente.Find(v => v.name.Equals(talent));
+ int tap = attack.value + eigenschaften["fk"]-erschwernis;
+ int temp = dice.Rolld20();
+ tap -= -temp;
+ return temp + " " + tap;
+ }
}
public class Talent
@@ -104,8 +128,8 @@ namespace DiscoBot
}
public class Kampf
{
- string name;
- private int at, pa;
+ public string name;
+ public int at, pa;
public Kampf(string name, int at, int pa) { this.name = name; this.at = at; this.pa = pa; }
void Test() { }
}
@@ -114,7 +138,7 @@ namespace DiscoBot
static System.Random rnd = new System.Random();
public static int Rolld20()
{
- return rnd.Next(1,21) ;
+ return rnd.Next(1, 21);
}
}
}