summaryrefslogtreecommitdiff
path: root/DiscoBot/Commands/Gm.cs
diff options
context:
space:
mode:
Diffstat (limited to 'DiscoBot/Commands/Gm.cs')
-rw-r--r--DiscoBot/Commands/Gm.cs187
1 files changed, 0 insertions, 187 deletions
diff --git a/DiscoBot/Commands/Gm.cs b/DiscoBot/Commands/Gm.cs
deleted file mode 100644
index 483e9d2..0000000
--- a/DiscoBot/Commands/Gm.cs
+++ /dev/null
@@ -1,187 +0,0 @@
-using DiscoBot.DSA_Game.Characters;
-
-namespace DiscoBot.Commands
-{
- using System.Linq;
- using System.Threading.Tasks;
-
- using DiscoBot.Auxiliary;
- using DiscoBot.DSA_Game;
-
- using Discord.Commands;
- using DSALib.Characters;
-
- public class Iam : ModuleBase
- {
-
- //[Command("Iam"), Summary("Wechselt den Character")]
- [Alias("iam", "I_am", "i_am", "IchBin", "ichbin", "Ichbin", "Ich_bin", "ich_bin", "Ich", "ich", "I", "i")]
- public Task Change_Character(params string[] givenName) // use fancy parameters
- {
- string res;
- string name;
-
- if (givenName.Length == 0 || (givenName.Length == 1 && (givenName[0].ToLower().Equals("bin") || givenName[0].ToLower().Equals("am"))))
- {
- res = " \nDu bist " + Dsa.Session.Relation[this.Context.User.Username] + "!\n \n";
-
- return this.ReplyAsync("```xl\n" + res + "\n```");
- }
-
- if (givenName.Length > 1 && (givenName[0].ToLower().Equals("bin") || givenName[0].ToLower().Equals("am")) )
- {
- name = givenName.Skip(1).Aggregate((s, c) => s + c); // (Skip(1)) don't use the first element; Aggregate: take source s and do operation s = s+c for all elements
- }
- else
- {
- name = givenName.Aggregate((s, c) => s + c);
- }
-
- if (name.ToLower().Equals("man") || name.ToLower().Equals("help"))
- {
- return this.ReplyAsync("```xl\n" + Help.Get_Specific_Help("ich bin") + "\n```");
-
- }
-
- var character = Dsa.Chars.OrderBy(x => SpellCorrect.CompareEasy(name, x.Name)).First(); // usage of compareEasy
-
- Dsa.Session.Relation[this.Context.User.Username] = character.Name;
- res = " \nWillkommen " + character.Name + "!\n \n";
-
-
- return this.ReplyAsync("```xl\n" + res + "\n```");
- }
- }
-
-
- public class Gm : ModuleBase
- {
- public static string CheckCommand(string name, CommandTypes command, string waffe, int erschwernis = 0)
- {
- var comp = new SpellCorrect();
- var chr = Dsa.Chars.OrderBy(x => comp.Compare(name, x.Name)).First();
-
- switch (command)
- {
- case CommandTypes.Talent:
- return chr.TestTalent(waffe, erschwernis);
- case CommandTypes.Eigenschaft:
- return chr.TestEigenschaft(waffe, erschwernis);
- case CommandTypes.Angriff:
- return chr.Angriff(waffe, erschwernis);
- case CommandTypes.Parade:
- return chr.Parade(waffe, erschwernis);
- case CommandTypes.Fernkampf:
- return chr.Fernkampf(waffe, erschwernis);
- case CommandTypes.Zauber:
- return chr.TestZauber(waffe, erschwernis);
- }
-
- return $"{name} verwendet {waffe}";
- }
-
- //[Command("gm"), Summary("Führt eine probe aus")]
- [Alias("GM", "as", "As", "als")]
- public async Task ProbeAsync([Summary("Fernkampfwaffe")] string name, string command, string cmdText = "", int modifier = 0)
- {
- if (!Permissions.Test(this.Context, "Meister")) return;
-
- command = command.ToLower();
-
- string res;
- string temp = string.Empty;
- ICharacter cha = Dsa.Chars.OrderBy(x =>
- SpellCorrect.CompareEasy(name, x.Name)).First();
- switch (command)
- {
- case "le":
- case "leben":
- case "lp":
- LE le = new LE();
- temp = string.Empty;
-
- if (modifier != 0)
- {
- temp = modifier.ToString();
- }
-
- res = cha.get_LE_Text(cmdText.Trim() + temp);
-
- break;
- case "ae":
- case "asp":
- case "astral":
- AE ae = new AE();
- temp = string.Empty;
-
- if (modifier != 0)
- {
- temp = modifier.ToString();
- }
-
- res = cha.get_AE_Text(cmdText.Trim() + temp);
-
- break;
- default:
- res = this.Test(name, command, cmdText, modifier);
- break;
- }
-
-
- if (Dsa.GeneralContext != null && Dsa.GeneralContext.Channel.Id != this.Context.Channel.Id)
- {
- await Dsa.GeneralContext.Channel.SendMessageAsync("```xl\n" + res + "\n```");
- }
-
- await this.ReplyAsync("```xl\n" + res + "\n```");
- }
-
- private string Test(string name, string command, string waffe, int erschwernis = 0)
- {
- string res;
- switch (command.ToLower())
- {
- case "f":
- case "fern":
- case "fernkampf":
- res = CheckCommand(name, CommandTypes.Fernkampf, waffe, erschwernis);
- break;
- case "t":
- case "ta":
- case "talent":
- case "talente":
- res = CheckCommand(name, CommandTypes.Talent, waffe, erschwernis);
- break;
- case "e":
- case "ei":
- case "eigenschaft":
- res = CheckCommand(name, CommandTypes.Eigenschaft, waffe, erschwernis);
- break;
- case "z":
- case "za":
- case "zauber":
- case "magie":
- case "m":
- res = CheckCommand(name, CommandTypes.Talent, waffe, erschwernis);
- break;
- case "a":
- case "at":
- case "an":
- case "angrif":
- case "angriff":
- res = CheckCommand(name, CommandTypes.Angriff, waffe, erschwernis);
- break;
- case "p":
- case "pa":
- case "parade":
- res = CheckCommand(name, CommandTypes.Parade, waffe, erschwernis);
- break;
- default:
- res = $"Kommando {command} nicht gefunden";
- break;
- }
-
- return res;
- }
- }
-}