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-rw-r--r--DiscoBot/DSA_Game/Characters/Character.cs5
-rw-r--r--DiscoBot/DSA_Game/Characters/NPC.cs1
-rw-r--r--DiscoBot/DSA_Game/Characters/SaveChar.cs1
-rw-r--r--DiscoBot/DSA_Game/Dsa.cs5
4 files changed, 10 insertions, 2 deletions
diff --git a/DiscoBot/DSA_Game/Characters/Character.cs b/DiscoBot/DSA_Game/Characters/Character.cs
index d14f28e..81c11fc 100644
--- a/DiscoBot/DSA_Game/Characters/Character.cs
+++ b/DiscoBot/DSA_Game/Characters/Character.cs
@@ -1,4 +1,7 @@
-namespace DiscoBot.DSA_Game.Characters
+using DSALib;
+using DSALib.Characters;
+
+namespace DiscoBot.DSA_Game.Characters
{
using System;
using System.Collections.Generic;
diff --git a/DiscoBot/DSA_Game/Characters/NPC.cs b/DiscoBot/DSA_Game/Characters/NPC.cs
index c135e30..b1b8e82 100644
--- a/DiscoBot/DSA_Game/Characters/NPC.cs
+++ b/DiscoBot/DSA_Game/Characters/NPC.cs
@@ -4,6 +4,7 @@
using DiscoBot.Auxiliary;
using DiscoBot.DSA_Game.Characters;
+ using DSALib.Characters;
public class Npc : Being, ICharacter
{
diff --git a/DiscoBot/DSA_Game/Characters/SaveChar.cs b/DiscoBot/DSA_Game/Characters/SaveChar.cs
index 4c9a940..272f516 100644
--- a/DiscoBot/DSA_Game/Characters/SaveChar.cs
+++ b/DiscoBot/DSA_Game/Characters/SaveChar.cs
@@ -7,6 +7,7 @@ using System.Threading.Tasks;
namespace DiscoBot.DSA_Game.Characters
{
using Discord;
+ using DSALib.Characters;
public class SaveChar
{
diff --git a/DiscoBot/DSA_Game/Dsa.cs b/DiscoBot/DSA_Game/Dsa.cs
index 139ad91..fd60c9a 100644
--- a/DiscoBot/DSA_Game/Dsa.cs
+++ b/DiscoBot/DSA_Game/Dsa.cs
@@ -1,4 +1,7 @@
-namespace DiscoBot.DSA_Game
+using DSALib;
+using DSALib.Characters;
+
+namespace DiscoBot.DSA_Game
{
using System;
using System.Collections.Generic;