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-rw-r--r--WebInterface/NodeJSServer/src/js/modules/ui/components/backdrop.js65
-rw-r--r--WebInterface/NodeJSServer/src/js/modules/ui/components/modal/login-modal.js139
-rw-r--r--WebInterface/NodeJSServer/src/js/modules/ui/components/modal/modal.js66
-rw-r--r--WebInterface/NodeJSServer/src/js/modules/ui/components/notification-banner.js133
-rw-r--r--WebInterface/NodeJSServer/src/js/modules/ui/components/router.js44
-rw-r--r--WebInterface/NodeJSServer/src/js/modules/ui/components/server-listing.js91
6 files changed, 0 insertions, 538 deletions
diff --git a/WebInterface/NodeJSServer/src/js/modules/ui/components/backdrop.js b/WebInterface/NodeJSServer/src/js/modules/ui/components/backdrop.js
deleted file mode 100644
index 82ca64f..0000000
--- a/WebInterface/NodeJSServer/src/js/modules/ui/components/backdrop.js
+++ /dev/null
@@ -1,65 +0,0 @@
-/**
- * Class for adding functionality to backdrop elements
- */
-export default class Backdrop {
- /**
- * Registers all important elements in the backdrop
- * @param {string} backdropMenu ID of Backdrop Menu
- * @param {string} frontLayer ID of Front Layer
- * @param {string} menuButton ID of Show / Hide Menu Button
- */
- constructor(backdropMenu, frontLayer, menuButton) {
- this.ids = {backdropMenu, frontLayer, menuButton};
- }
-
- /**
- * Initializes the components from the ids defined in the constructor
- */
- initialize() {
- this.open = false;
- this.backdrop = document.getElementById(this.ids.backdropMenu);
- this.frontLayer = document.getElementById(this.ids.frontLayer);
- this.menuButton = document.getElementById(this.ids.menuButton);
-
- this.registerEvents();
- }
-
- /**
- * Registers all neccessary events
- */
- registerEvents() {
- this.registerButtonEvent();
- this.registerFrontLayerEvent();
- }
-
- /**
- * Registers showing / hiding through menu button
- */
- registerButtonEvent() {
- this.menuButton.addEventListener('click', () => {
- // Change open state
- this.open = !this.open;
-
- // Hide / Unhide Backdrop Menu
- this.open ? this.backdrop.classList.remove('hidden') :
- this.backdrop.classList.add('hidden');
-
- // Set open state for menu button
- this.open ? this.menuButton.classList.add('open') :
- this.menuButton.classList.remove('open');
- });
- }
-
- /**
- * Registers hiding upon front layer interaction
- */
- registerFrontLayerEvent() {
- this.frontLayer.addEventListener('click', () => {
- if (!this.open) return; // It's already closed
-
- this.open = false;
- this.backdrop.classList.add('hidden');
- this.menuButton.classList.remove('open');
- });
- }
-}
diff --git a/WebInterface/NodeJSServer/src/js/modules/ui/components/modal/login-modal.js b/WebInterface/NodeJSServer/src/js/modules/ui/components/modal/login-modal.js
deleted file mode 100644
index 941fd84..0000000
--- a/WebInterface/NodeJSServer/src/js/modules/ui/components/modal/login-modal.js
+++ /dev/null
@@ -1,139 +0,0 @@
-import Modal from './modal';
-import '../../../networking/hash';
-
-/**
- * Class to implement a login modal from the parent modal class
- */
-export default class LoginModal extends Modal {
- /**
- * Creates necessary elements for login modal
- * @param {Interface} iface Interface for Interactions with other Objects
- * @param {string} serverName Name of the server to connect to
- */
- constructor(iface, serverName) {
- super(serverName);
- this.serverName = serverName;
-
- iface.addObject(this, 'modal', ['loginFailed', 'close']);
- this.iface = iface;
-
- let passBox = document.createElement('div');
- let nameBox = document.createElement('div');
- let sendBox = document.createElement('div');
-
- let passwordLabel = document.createElement('label');
- let passwordInput = document.createElement('input');
- let passwordInvalid = document.createElement('span');
- passwordLabel.setAttribute('for', 'password-input');
- passwordLabel.textContent = 'Passwort:';
- passwordLabel.title = 'Das Passwort des Spiels';
- passwordInput.id = 'password-input';
- passwordInput.type = 'password';
- passwordInput.placeholder = 'Passwort';
- passwordInput.title = 'Das Passwort des Spiels';
- passwordInvalid.className = 'invalid hidden';
- passwordInvalid.textContent = 'Das eingegebene Passwort ist falsch.';
-
- let nameLabel = document.createElement('label');
- let nameInput = document.createElement('input');
- let nameInvalid = document.createElement('span');
- nameLabel.setAttribute('for', 'name-input');
- nameLabel.textContent = 'Benutzername:';
- nameLabel.title = 'Dein Anzeigename';
- nameInput.id = 'name-input';
- nameInput.type = 'text';
- nameInput.autocomplete = 'on';
- nameInput.placeholder = 'Name';
- nameInput.title = 'Dein Anzeigename';
- nameInvalid.className = 'invalid hidden';
- nameInvalid.textContent =
- 'Der eingegebene Nutzername ist bereits vergeben.';
-
- let sendButton = document.createElement('button');
- sendButton.className = 'btn';
- sendButton.textContent = 'Login';
- sendButton.id = 'login-button';
-
- passBox.appendChild(passwordLabel);
- passBox.appendChild(passwordInput);
- passBox.appendChild(passwordInvalid);
- nameBox.appendChild(nameLabel);
- nameBox.appendChild(nameInput);
- nameBox.appendChild(nameInvalid);
- sendBox.appendChild(sendButton);
-
- this.body.appendChild(passBox);
- this.body.appendChild(nameBox);
- this.body.appendChild(sendBox);
-
- this.nameInput = nameInput;
- this.passwordInput = passwordInput;
- this.loginButton = sendButton;
-
- this.passwordInvalid = passwordInvalid;
- this.nameInvalid = nameInvalid;
-
- this.registerLoginBtnEvent();
- }
-
- /**
- * Method that gets called, if login fails
- * @param {number} result Error Code
- */
- loginFailed(result) {
- if (result == 1) {
- this.invalid('Name');
- this.loginButton.addEventListener('click', this.event);
- } else if (result == 2) {
- this.invalid('Pass');
- this.loginButton.addEventListener('click', this.event);
- } else {
- this.iface.callMethod('notifications', 'show', 'failed',
- 'Ein unbekannter Fehler ist aufgetreten');
- this.close();
- }
- }
-
- /**
- * Registers event to send login, on button press
- */
- registerLoginBtnEvent() {
- this.event = () => {
- this.invalid(); // Remove 'invalid' messages
- this.loginButton.removeEventListener('click', this.event);
- this.userName = this.nameInput.value;
- this.passwordInput.value.getHash()
- .then((result) => {
- this.iface.callMethod('login', 'sendLogin', this.serverName,
- result, this.userName);
- });
- };
- this.loginButton.addEventListener('click', this.event);
- }
-
- /**
- * Displays text under invalid password / username
- * @param {string} inv Which field to display under (Pass / Name)
- * Blank inv will hide both
- */
- invalid(inv) {
- this.body.classList.remove('frst-warning');
- this.body.classList.remove('scnd-warning');
-
- this.passwordInvalid.classList.add('hidden');
- this.nameInvalid.classList.add('hidden');
-
- this.passwordInput.style.borderColor = 'none';
- this.nameInput.style.borderColor = 'none';
-
- if (inv == 'Pass') {
- this.body.classList.add('frst-warning');
- this.passwordInvalid.classList.remove('hidden');
- this.passwordInput.style.borderColor = '#ef5350';
- } else if (inv == 'Name') {
- this.body.classList.add('scnd-warning');
- this.nameInvalid.classList.remove('hidden');
- this.nameInput.style.borderColor = '#ef5350';
- }
- }
-}
diff --git a/WebInterface/NodeJSServer/src/js/modules/ui/components/modal/modal.js b/WebInterface/NodeJSServer/src/js/modules/ui/components/modal/modal.js
deleted file mode 100644
index c4c5119..0000000
--- a/WebInterface/NodeJSServer/src/js/modules/ui/components/modal/modal.js
+++ /dev/null
@@ -1,66 +0,0 @@
-/**
- * Parent class to create Modals on the screen
- * Contains no content, as that is implemented by child classes
- */
-export default class Modal {
- /**
- * Creates a new modal with a title and empty content
- * @param {string} titleString Title to show at the top of the modal
- */
- constructor(titleString) {
- let modalBackground = document.createElement('div');
- let modal = document.createElement('div');
- let title = document.createElement('h1');
- let body = document.createElement('div');
-
- modalBackground.className = 'modal-container';
- modal.className = 'modal';
- title.className = 'modal-title';
- body.className = 'modal-body';
- title.textContent = titleString;
-
- modal.appendChild(title);
- modal.appendChild(body);
- modalBackground.appendChild(modal);
- document.body.appendChild(modalBackground);
-
- this.bg = modalBackground;
- this.modal = modal;
- this.title = title;
- this.body = body;
-
- this.registerEvents();
- }
-
- /**
- * Register event to close if clicked outside of modal
- * Clicking on the modal itself should not close it though
- */
- registerEvents() {
- this.modal.addEventListener('click', (e) => {
- e.stopPropagation();
- });
-
- this.bg.addEventListener('click', () => {
- this.close();
- });
- }
-
- /**
- * Fades modal out and removes it from the flow of the document
- */
- close() {
- this.bg.classList.add('hidden');
- this.bg.addEventListener('transitionend', () => {
- document.body.removeChild(this.bg);
- });
- }
-
- /**
- * Puts text in the body
- * @param {string} text Text to put into the body
- */
- setBodyText(text) {
- this.body.textContent = text;
- }
-}
diff --git a/WebInterface/NodeJSServer/src/js/modules/ui/components/notification-banner.js b/WebInterface/NodeJSServer/src/js/modules/ui/components/notification-banner.js
deleted file mode 100644
index a527725..0000000
--- a/WebInterface/NodeJSServer/src/js/modules/ui/components/notification-banner.js
+++ /dev/null
@@ -1,133 +0,0 @@
-/**
- * Object containing a message for the notification banner
- */
-class BannerItem {
- /**
- * Creates new Banner Message Items
- * @param {String} name Name the message will be referenced under
- * @param {String} content Content, either formatted as plain text or html
- * @param {Boolean} html Is content formatted as html?
- */
- constructor(name, content, html) {
- this.name = name;
- this.content = content;
- this.html = html;
- }
-}
-
-/**
- * Class for controlling the Notification banner
- */
-export default class BannerController {
- /**
- * Creates references to objects and hides notification banner
- * @param {Interface} iface Interface to receive comm. from
- * @param {string} bannerId ID of Notification Banner
- * @param {string} textP ID of Notification Banner text field
- * @param {string} dismissBtn ID of dismiss button
- * @param {string} badge ID of badge (# of notifications)
- */
- constructor(iface, bannerId, textP, dismissBtn, badge) {
- iface.addObject(this, 'notifications', ['show', 'hide']);
- this.iface = iface;
-
- this.ids = {bannerId, textP, dismissBtn, badge};
- }
-
- /**
- * Initializes the Banner in the DOM
- */
- initialize() {
- this.banner = document.getElementById(this.ids.bannerId);
- this.bannerText = document.getElementById(this.ids.textP);
- this.dismissBtn = document.getElementById(this.ids.dismissBtn);
- this.notificationBadge = document.getElementById(this.ids.badge);
- this.bannerMsgs = [];
-
- this.banner.classList.add('hidden'); // Hide banner by default
- this.registerEvents();
- }
-
- /**
- * Registers events for notification banner
- */
- registerEvents() {
- this.registerDismissEvent();
- }
-
- /**
- * Registers dismissing via dismiss button
- */
- registerDismissEvent() {
- this.dismissBtn.addEventListener('click', () => {
- this.dismissCurrent();
- });
- }
-
- /**
- * Pushes a new message to the notification banner and shows it
- * @param {string} name Name to register notification (referenced in hide)
- * @param {string} text Notification text
- */
- show(name, text) {
- let bannerItem = new BannerItem(name, text, false);
- this.bannerMsgs.push(bannerItem);
-
- this.update();
- }
-
- /**
- * Removes notification from banner
- * @param {string} name The name the notification was registered under
- */
- hide(name) {
- if (name) this.bannerMsgs = this.bannerMsgs.filter(elt => elt.name != name);
- else this.bannerMsgs = [];
-
- this.update();
- }
-
- /**
- * Dismisses the currently shown message
- */
- dismissCurrent() {
- this.hide(this.current);
- }
-
- /**
- * Updates the notification banner with the most recent message
- */
- update() {
- if (this.bannerMsgs.length === 0) {
- this.banner.classList.add('hidden');
- return;
- }
-
- const lastNotification = this.bannerMsgs[this.bannerMsgs.length - 1];
- const name = lastNotification.name;
- const text = lastNotification.content;
- const isHtml = lastNotification.html;
- this.banner.classList.remove('hidden');
-
- if (isHtml) this.bannerText.innerHTML = text;
- else this.bannerText.innerText = text;
-
- this.current = name;
- this.updateNotificationBadge();
- }
-
- /**
- * Updates the notification badge number
- */
- updateNotificationBadge() {
- if (this.bannerMsgs.length < 2) {
- this.notificationBadge.classList.add('hidden');
- } else if (this.bannerMsgs.length > 9) {
- this.notificationBadge.classList.remove('hidden');
- this.notificationBadge.textContent = '∞';
- } else {
- this.notificationBadge.classList.remove('hidden');
- this.notificationBadge.textContent = this.bannerMsgs.length.toString();
- }
- }
-}
diff --git a/WebInterface/NodeJSServer/src/js/modules/ui/components/router.js b/WebInterface/NodeJSServer/src/js/modules/ui/components/router.js
deleted file mode 100644
index c01c21b..0000000
--- a/WebInterface/NodeJSServer/src/js/modules/ui/components/router.js
+++ /dev/null
@@ -1,44 +0,0 @@
-/**
- * Class for routing between pages
- */
-export default class Router {
- /**
- * @param {Interface} iface Interface for comm. with other objects
- */
- constructor(iface) {
- iface.addObject(this, 'serverListing', ['routePlay']);
- this.iface = iface;
- }
-
- /**
- * Routes to the play page
- * @param {HubConnection} connection Connection to the server
- */
- routePlay(connection) {
- window.history.pushState('object or string', 'Game Page',
- 'play#game=' + this.serverName);
- fetch('play').then((response) => {
- response.text().then((htmlString) => {
- // Replace all references, since we're starting one level farther up
- htmlString = htmlString.replace(/\.\.\//g, './');
- htmlString = /<body>((.)|(\n))*<\/body>/g.exec(htmlString)[0];
- htmlString = htmlString.replace(/<script src=".*"><\/script>/, '');
- htmlString = htmlString.replace(
- /<remove_if_redirected>((.)|\n)*?<\/remove_if_redirected>/g, '');
- document.body.innerHTML = htmlString;
-
- let stylesheet = document.createElement('link');
- stylesheet.rel = 'stylesheet';
- stylesheet.type = 'text/css';
- stylesheet.href = './style/play.css';
- document.head.appendChild(stylesheet);
-
-
- this.iface.callMethod('uiMananger', 'initPlay');
- for (let ui of this.pageUI) {
- ui.refresh();
- }
- });
- });
- }
-}
diff --git a/WebInterface/NodeJSServer/src/js/modules/ui/components/server-listing.js b/WebInterface/NodeJSServer/src/js/modules/ui/components/server-listing.js
deleted file mode 100644
index 2af56ac..0000000
--- a/WebInterface/NodeJSServer/src/js/modules/ui/components/server-listing.js
+++ /dev/null
@@ -1,91 +0,0 @@
-/**
- * Class for handling the server list
- */
-export default class ServerListing {
- /**
- * Creates reference to container
- * @param {Interface} iface Interface for comm. with other objects
- * @param {string} serverListId ID of the server list div
- * @param {string} refreshBtnId ID of the refresh btn
- */
- constructor(iface, serverListId, refreshBtnId) {
- this.ids = {serverListId, refreshBtnId};
-
- iface.addObject(this, 'serverListing', ['flushElements', 'addElements']);
- this.iface = iface;
- }
-
- /**
- * Initializes Server List DOM Element
- */
- initialize() {
- this.serverListing = document.getElementById(this.ids.serverListId);
- this.refreshBtn = document.getElementById(this.ids.refreshBtnId);
- this.registerEvents();
- }
-
- /**
- * Registers events associated with server list UI
- */
- registerEvents() {
- this.registerRefreshEvent();
- }
-
- /**
- * Registers event for pushing the refresh button
- */
- registerRefreshEvent() {
- this.refreshBtn.addEventListener('click', () => {
- this.iface.callMethod('listServers', 'listServers');
- });
- }
-
- /**
- * Removes all elements currently in the server listing
- */
- flushElements() {
- this.serverListing.innerHTML = '';
- }
-
- /**
- * Populates servers from a given array of games
- * @param {array} array Array of available games
- */
- addElements(array) {
- for (let server of array) {
- const name = server['name'];
- const playerAmount = server['userCount'];
-
- let serverDiv = document.createElement('div');
- let nameSpan = document.createElement('span');
- let rightAlignDiv = document.createElement('div');
- let onlineDot = document.createElement('div');
- let playerCountSpan = document.createElement('span');
- let playerCountStaticSpan = document.createElement('span');
- let joinButton = document.createElement('button');
- serverDiv.className = 'server';
- nameSpan.className = 'server-name';
- rightAlignDiv.className = 'right-aligned-items';
- onlineDot.className = 'player-count-dot';
- playerCountSpan.className = 'player-count';
- playerCountStaticSpan.className = 'player-count-static';
- joinButton.className = 'btn join-btn';
- joinButton.id = 'join';
- nameSpan.textContent = name;
- playerCountSpan.textContent = playerAmount;
- playerCountStaticSpan.textContent = 'Spieler online';
- joinButton.textContent = 'Beitreten';
- joinButton.addEventListener('click', () => {
- this.iface.callMethod('login', 'showLogin', name);
- });
-
- rightAlignDiv.appendChild(onlineDot);
- rightAlignDiv.appendChild(playerCountSpan);
- rightAlignDiv.appendChild(playerCountStaticSpan);
- rightAlignDiv.appendChild(joinButton);
- serverDiv.appendChild(nameSpan);
- serverDiv.appendChild(rightAlignDiv);
- this.serverListing.appendChild(serverDiv);
- }
- }
-}