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using System;
using DSACorev.Auxiliary.Calculator;
namespace DSACore.Auxiliary.Calculator
{
/// <summary>
/// The Operator Class represents a binary operator with tow Arguments and an Operation type
/// </summary>
public class Operator : ISolvable
{
private readonly ISolvable arg1, arg2;
public Operator(ISolvable arg1, ISolvable arg2, Ops operatorType)
{
this.arg1 = arg1;
this.arg2 = arg2;
OperatorType = operatorType;
}
public Ops OperatorType { get; set; }
public int Solve()
{
int result;
switch (OperatorType)
{
case Ops.Dice:
result = Dice.Roll(arg1.Solve(), arg2.Solve());
break;
case Ops.Multiply:
result = arg1.Solve() * arg2.Solve();
break;
case Ops.Add:
result = arg1.Solve() + arg2.Solve();
break;
case Ops.Subtract:
result = arg1.Solve() - arg2.Solve();
break;
default:
throw new ArgumentOutOfRangeException();
}
return result;
}
public override string ToString()
{
return $"({arg1} {OperatorType} {arg2})";
}
}
}
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