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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.WebSocket;
namespace DiscoBot
{
class Commands
{
}
public class Info : ModuleBase
{
// ~say hello -> hello
[Command("say"), Summary("Echos a message.")]
public async Task Say([Remainder, Summary("The text to echo")] string echo)
{
// ReplyAsync is a method on ModuleBase
await ReplyAsync(echo);
}
}
public class Abfrage : ModuleBase
{
// ~say hello -> hello
[Command("t"), Summary("tests a talent.")]
public async Task Say([Remainder, Summary("The text to echo")] string talent)
{
//
//a.talente.First(x=>)
// ReplyAsync is a method on ModuleBase
await ReplyAsync(talent);
}
}
[Group("sample")]
public class Sample : ModuleBase
{
// ~sample square 20 -> 400
[Command("square"), Summary("Squares a number.")]
public async Task Square([Summary("The number to square.")] int num)
{
// We can also access the channel from the Command Context.
await Context.Channel.SendMessageAsync($"{num}^2 = {Math.Pow(num, 2)}");
}
[Command("userinfo"), Summary("Returns info about the current user, or the user parameter, if one passed.")]
[Alias("user", "whois")]
public async Task UserInfo([Summary("The (optional) user to get info for")] IUser user = null)
{
var userInfo = user ?? Context.Client.CurrentUser;
await ReplyAsync($"{userInfo.Username}#{userInfo.Discriminator}");
}
}
}
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