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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DiscoBot.DSA_Game
{
public class Zauber : Talent
{
public Zauber(string name, string probe, int value, char complexity = 'A', string representation = "Magier")
: base(name, probe, value)
{
this.Complexity = complexity;
this.Representation = this.Representation;
}
public char Complexity { get; }
public string Representation { get; }
}
}
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