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using System;
using System.IO;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.WebSocket;
namespace DiscordBot
{
class Program
{
public static void Main(string[] args)
=> new Program().MainAsync().GetAwaiter().GetResult();
private DiscordSocketClient _client;
private CommandHandler cHandler;
public async Task MainAsync()
{
_client = new DiscordSocketClient();
_client.Log += Log;
cHandler = new CommandHandler(_client, new CommandService());
// Remember to keep token private or to read it from an
// external source! In this case, we are reading the token
// from an environment variable. If you do not know how to set-up
// environment variables, you may find more information on the
// Internet or by using other methods such as reading from
// a configuration.
await cHandler.InstallCommandsAsync();
try
{
await _client.LoginAsync(TokenType.Bot,
Environment.GetEnvironmentVariable("DiscordToken"));
}
catch
{
await _client.LoginAsync(TokenType.Bot, File.ReadAllText("Token"));
}
await _client.StartAsync();
// Block this task until the program is closed.
await Task.Delay(-1);
}
private Task Log(LogMessage msg)
{
Console.WriteLine(msg.ToString());
return Task.CompletedTask;
}
}
}
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