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namespace Firebase.Database.Streaming
{
using System.IO;
using System.Text;
/// <summary>
/// When a regular <see cref="StreamReader"/> is used in a UWP app its <see cref="StreamReader.ReadLine"/> method tends to take a long
/// time for data larger then 2 KB. This extremly simple implementation of <see cref="TextReader"/> can be used instead to boost performance
/// in your UWP app. Use <see cref="FirebaseOptions"/> to inject an instance of this class into your <see cref="FirebaseClient"/>.
/// </summary>
public class NonBlockingStreamReader : TextReader
{
private const int DefaultBufferSize = 16000;
private readonly Stream stream;
private readonly byte[] buffer;
private readonly int bufferSize;
private string cachedData;
public NonBlockingStreamReader(Stream stream, int bufferSize = DefaultBufferSize)
{
this.stream = stream;
this.bufferSize = bufferSize;
this.buffer = new byte[bufferSize];
this.cachedData = string.Empty;
}
public override string ReadLine()
{
var currentString = this.TryGetNewLine();
while (currentString == null)
{
var read = this.stream.Read(this.buffer, 0, this.bufferSize);
var str = Encoding.UTF8.GetString(buffer, 0, read);
cachedData += str;
currentString = this.TryGetNewLine();
}
return currentString;
}
private string TryGetNewLine()
{
var newLine = cachedData.IndexOf('\n');
if (newLine >= 0)
{
var r = cachedData.Substring(0, newLine + 1);
this.cachedData = cachedData.Remove(0, r.Length);
return r.Trim();
}
return null;
}
}
}
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