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/**
* Class for handling the server list
*/
export default class ServerListing {
/**
* Creates reference to container
* @param {Interface} iface Interface for comm. with other objects
* @param {string} serverListId ID of the server list div
* @param {string} refreshBtnId ID of the refresh btn
*/
constructor(iface, serverListId, refreshBtnId) {
this.ids = {serverListId, refreshBtnId};
iface.addObject(this, 'serverListing', ['flushElements', 'addElements']);
this.iface = iface;
}
/**
* Initializes Server List DOM Element
*/
initialize() {
this.serverListing = document.getElementById(this.ids.serverListId);
this.refreshBtn = document.getElementById(this.ids.refreshBtnId);
this.registerEvents();
}
/**
* Registers events associated with server list UI
*/
registerEvents() {
this.registerRefreshEvent();
}
/**
* Registers event for pushing the refresh button
*/
registerRefreshEvent() {
this.refreshBtn.addEventListener('click', () => {
this.iface.callMethod('listServers', 'listServers');
});
}
/**
* Removes all elements currently in the server listing
*/
flushElements() {
this.serverListing.innerHTML = '';
}
/**
* Populates servers from a given array of games
* @param {array} array Array of available games
*/
addElements(array) {
for (let server of array) {
const name = server['name'];
const playerAmount = server['userCount'];
let serverDiv = document.createElement('div');
let nameSpan = document.createElement('span');
let rightAlignDiv = document.createElement('div');
let onlineDot = document.createElement('div');
let playerCountSpan = document.createElement('span');
let playerCountStaticSpan = document.createElement('span');
let joinButton = document.createElement('button');
serverDiv.className = 'server';
nameSpan.className = 'server-name';
rightAlignDiv.className = 'right-aligned-items';
onlineDot.className = 'player-count-dot';
playerCountSpan.className = 'player-count';
playerCountStaticSpan.className = 'player-count-static';
joinButton.className = 'btn join-btn';
joinButton.id = 'join';
nameSpan.textContent = name;
playerCountSpan.textContent = playerAmount;
playerCountStaticSpan.textContent = 'Spieler online';
joinButton.textContent = 'Beitreten';
joinButton.addEventListener('click', () => {
this.iface.callMethod('login', 'showLogin', name);
});
rightAlignDiv.appendChild(onlineDot);
rightAlignDiv.appendChild(playerCountSpan);
rightAlignDiv.appendChild(playerCountStaticSpan);
rightAlignDiv.appendChild(joinButton);
serverDiv.appendChild(nameSpan);
serverDiv.appendChild(rightAlignDiv);
this.serverListing.appendChild(serverDiv);
}
}
}
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