blob: 6943f21b5920e3092b5a06409d50cece99a2ef5c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DSALib.Auxiliary;
using DSALib.DSA_Game;
using DSALib.DSA_Game.Characters;
namespace DSALib.Commands {
public class HeldList {
public static string ListAsync(ulong id, params string[] prop_list) {
var res = new List<string>();
var character = Dsa.GetCharacter(id) as Character;
var first_column_width = 18;
if (prop_list.Length == 0 || prop_list[0].ToLower().StartsWith("all") ||
prop_list[0].ToLower().StartsWith("brief") || prop_list[0].ToLower().StartsWith("zettel")) {
res.Add(character.Name + ":\n");
//Eigenschaften
res.AddRange(
character.Eigenschaften.Take(9).Select(s => s.Key + ":\t " + s.Value));
res.Add("");
//LE/AE
res.Add("LE:\t " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis);
if (character.Astralpunkte_Basis > 0)
res.Add("AE:\t " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis);
res.Add("");
//Kampfwerte
res.Add("".AddSpaces(first_column_width) + " AT/PA");
res.AddRange(
character.Kampftalente.Select(s =>
s.Name.AddSpaces(first_column_width) + " " + s.At.ToString().AddSpacesAtHead(2) + "/" +
s.Pa.ToString().AddSpacesAtHead(2)));
res.Add("");
//Fernkampf
res.Add("".AddSpaces(first_column_width) + " FK");
res.AddRange(
character.Talente.Where(x => x.IstFernkampftalent()).Select(s =>
s.Name.AddSpaces(first_column_width) + " " +
(character.Eigenschaften["fk"] + s.Value).ToString().AddSpacesAtHead(2)));
res.Add("");
//Vorteile
res.AddRange(
character.Vorteile
.Select(s => s.Name + "\t " + s.Value));
res.Add("");
//Talente
res.AddRange(
character.Talente.Select(s =>
(s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(first_column_width + 5) + " " +
s.Probe));
res.Add("");
//evtl Zauber
if (character.Zauber.Count > 0)
res.AddRange(
character.Zauber.Select(s =>
(s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(first_column_width + 5) +
" " + s.Probe));
}
else if (prop_list[0].ToLower().StartsWith("man") || prop_list[0].ToLower().StartsWith("help") ||
prop_list[0].ToLower().StartsWith("hilf")) {
return "```xl\n" + Help.Get_Specific_Help("Held") + "\n```";
}
else {
res.Add(character.Name + ":\n");
foreach (var prop in prop_list) {
switch (prop.ToLower()) {
case "e":
case "eig":
case "eigenschaft":
case "eigenschaften":
res.AddRange(
character.Eigenschaften.Take(8).Select(s => s.Key + ":\t " + s.Value));
break;
case "stat":
case "stats":
res.AddRange(
character.Eigenschaften.Take(9).Select(s => s.Key + ":\t " + s.Value));
res.Add("");
res.Add("LE:\t " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis);
if (character.Astralpunkte_Basis > 0)
res.Add("AE:\t " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis);
break;
case "le":
res.Add("LE:\t " + character.Lebenspunkte_Aktuell + "/" + character.Lebenspunkte_Basis);
break;
case "ae":
res.Add("AE:\t " + character.Astralpunkte_Aktuell + "/" + character.Astralpunkte_Basis);
break;
case "t":
case "ta":
case "talent":
case "talente":
res.AddRange(
character.Talente.Select(s =>
(s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(
first_column_width + 5) + " " + s.Probe));
break;
case "zauber":
case "z":
res.AddRange(
character.Zauber.Select(s =>
(s.Name.AddSpaces(first_column_width) + " " + s.Value).AddSpaces(
first_column_width + 5) + " " + s.Probe));
break;
case "w":
case "waffe":
case "waffen":
case "kampf":
case "kampfwert":
case "kampfwerte":
res.Add("".AddSpaces(first_column_width) + " AT/PA");
res.AddRange(
character.Kampftalente.Select(s =>
s.Name.AddSpaces(first_column_width) + " " + s.At.ToString().AddSpacesAtHead(2) +
"/" + s.Pa.ToString().AddSpacesAtHead(2)));
break;
case "f":
case "fern":
res.Add("".AddSpaces(first_column_width) + " FK");
res.AddRange(
character.Talente.Where(x => x.IstFernkampftalent()).Select(s =>
s.Name.AddSpaces(first_column_width) + " " +
(character.Eigenschaften["fk"] + s.Value).ToString().AddSpacesAtHead(2)));
break;
case "v":
case "vt":
case "vor":
case "vorteil":
case "vorteile":
case "nachteil":
case "nachteile":
res.AddRange(
character.Vorteile
.Select(s => s.Name + "\t " + s.Value));
break;
default:
res.Add($"Kommando {prop} nicht gefunden");
break;
}
res.Add("");
}
}
var sb = new StringBuilder();
foreach (var re in res) sb.AppendLine(re);
return sb.ToString();
/*
if (persist == 1)
{
await this.ReplyAsync(res, true);
}
else
{
await this.ReplyAsync(res, TimeSpan.FromSeconds(90));
}*/
}
}
}
|