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using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using Firebase.Database.Offline;
using Newtonsoft.Json;
namespace Firebase.Database {
public class FirebaseOptions {
public FirebaseOptions() {
OfflineDatabaseFactory = (t, s) => new Dictionary<string, OfflineEntry>();
SubscriptionStreamReaderFactory = s => new StreamReader(s);
JsonSerializerSettings = new JsonSerializerSettings();
SyncPeriod = TimeSpan.FromSeconds(10);
}
/// <summary>
/// Gets or sets the factory for Firebase offline database. Default is in-memory dictionary.
/// </summary>
public Func<Type, string, IDictionary<string, OfflineEntry>> OfflineDatabaseFactory { get; set; }
/// <summary>
/// Gets or sets the method for retrieving auth tokens. Default is null.
/// </summary>
public Func<Task<string>> AuthTokenAsyncFactory { get; set; }
/// <summary>
/// Gets or sets the factory for <see cref="TextReader" /> used for reading online streams. Default is
/// <see cref="StreamReader" />.
/// </summary>
public Func<Stream, TextReader> SubscriptionStreamReaderFactory { get; set; }
/// <summary>
/// Gets or sets the json serializer settings.
/// </summary>
public JsonSerializerSettings JsonSerializerSettings { get; set; }
/// <summary>
/// Gets or sets the time between synchronization attempts for pulling and pushing offline entities. Default is 10
/// seconds.
/// </summary>
public TimeSpan SyncPeriod { get; set; }
/// <summary>
/// Specify if token returned by factory will be used as "auth" url parameter or "access_token".
/// </summary>
public bool AsAccessToken { get; set; }
}
}
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