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mod group;
mod test_group;
mod lobby;
mod gameserver;
mod backend_connection;
#[macro_use] extern crate log;
use pretty_env_logger;
use backend_connection::BackendConnection;
fn main() {
pretty_env_logger::init();
let addr = ("127.0.0.1", 5001);
info!("create game server on {:?}", addr);
let gameserver = gameserver::GameServer::new(addr);
gameserver.run().unwrap();
}
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