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use log::*;
use crate::error::WasmError;
use wasm_bindgen::JsCast;
use web_sys::WebGl2RenderingContext as GlContext;
use super::webgl::{Color4, WebGl2};
pub struct GraphicsContext {
gl: WebGl2,
frame_nr: u64,
}
impl GraphicsContext {
pub fn from_canvas(canvas: web_sys::OffscreenCanvas) -> Result<Self, WasmError> {
let context = canvas.get_context("webgl2")
.map_err(|_| WasmError::WebGl2ContextCreation(
format!("context cration failed: getContext returned an exception")))?
.ok_or_else(|| WasmError::WebGl2ContextCreation(
format!("context cration failed: getContext returned nothing")))?;
let context = context
.dyn_into::<GlContext>()
.map_err(|_| WasmError::WebGl2ContextCreation(
format!("context object is not a context")))?;
let gl = WebGl2::from_context(context);
Ok(Self {
gl, frame_nr: 0,
})
}
pub fn update(&mut self) -> Result<(), WasmError> {
let light = 0.5;
let speed = 60.0;
let a = (self.frame_nr as f32) / speed;
let a = f32::abs(f32::sin(a));
let b = f32::abs(f32::cos(a));
let (a, b) = (a * light, b * light);
self.gl.clear(Color4::new(a, light - a, b, 1.0));
self.frame_nr += 1;
Ok(())
}
}
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