diff options
author | Jeremy Fitzhardinge <jeremy@goop.org> | 2009-02-27 13:25:21 -0800 |
---|---|---|
committer | Ingo Molnar <mingo@elte.hu> | 2009-03-02 12:07:48 +0100 |
commit | db949bba3c7cf2e664ac12e237c6d4c914f0c69d (patch) | |
tree | 4de65831dd1de95f642bed15bc9788edd74c48da /arch/x86/kernel/ioport.c | |
parent | 645af4e9e0e32481e3336dda813688732c7e5f0f (diff) |
x86-32: use non-lazy io bitmap context switching
Impact: remove 32-bit optimization to prepare unification
x86-32 and -64 differ in the way they context-switch tasks
with io permission bitmaps. x86-64 simply copies the next
tasks io bitmap into place (if any) on context switch. x86-32
invalidates the bitmap on context switch, so that the next
IO instruction will fault; at that point it installs the
appropriate IO bitmap.
This makes context switching IO-bitmap-using tasks a bit more
less expensive, at the cost of making the next IO instruction
slower due to the extra fault. This tradeoff only makes sense
if IO-bitmap-using processes are relatively common, but they
don't actually use IO instructions very often.
However, in a typical desktop system, the only process likely
to be using IO bitmaps is the X server, and nothing at all on
a server. Therefore the lazy context switch doesn't really win
all that much, and its just a gratuitious difference from
64-bit code.
This patch removes the lazy context switch, with a view to
unifying this code in a later change.
Signed-off-by: Jeremy Fitzhardinge <jeremy.fitzhardinge@citrix.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'arch/x86/kernel/ioport.c')
-rw-r--r-- | arch/x86/kernel/ioport.c | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/arch/x86/kernel/ioport.c b/arch/x86/kernel/ioport.c index e41980a373ab..99c4d308f16b 100644 --- a/arch/x86/kernel/ioport.c +++ b/arch/x86/kernel/ioport.c @@ -85,19 +85,8 @@ asmlinkage long sys_ioperm(unsigned long from, unsigned long num, int turn_on) t->io_bitmap_max = bytes; -#ifdef CONFIG_X86_32 - /* - * Sets the lazy trigger so that the next I/O operation will - * reload the correct bitmap. - * Reset the owner so that a process switch will not set - * tss->io_bitmap_base to IO_BITMAP_OFFSET. - */ - tss->x86_tss.io_bitmap_base = INVALID_IO_BITMAP_OFFSET_LAZY; - tss->io_bitmap_owner = NULL; -#else /* Update the TSS: */ memcpy(tss->io_bitmap, t->io_bitmap_ptr, bytes_updated); -#endif put_cpu(); |